The_MártonJános Posted January 23, 2013 PRIMEVAL said:I'll leave this here for now. Someday I'll explore it until no one is alive in dat spookhouse. 0 Share this post Link to post
Luke Gevaerts Posted January 24, 2013 I wrapped up the basic structure of the bedroom as well: http://www.femlob.com/temp/tears-h.png Which, in turn, wraps up the basic structure of the apartment. Plenty of rooms still need dressing and other fluff, but it's tricky to get it just right without overdoing it. Off to the first area of the map. 0 Share this post Link to post
Tristan Posted January 24, 2013 This is nothing amazing, it's a recreation of the start room from Runescape's Dungeoneering activity. I stopped playing ages ago, but I always enjoyed it. Click-able thumbnail. 0 Share this post Link to post
Katamori Posted January 25, 2013 Experimenting with textures in short walls and small places. Let me introduce UF (United Forces), the law enforcement unit of the UAC! 0 Share this post Link to post
Katamori Posted January 26, 2013 (sorry for double post) Something else, with some hours of delay: new screenshots about my cyberpunk-scifi-shop fusion attempt in Somewhere in Time. Work in progress, so I need help, how to improve it? Especially in the second shot, because I still feel it a bit empty, and I have no idea, how to do more various detalis. 0 Share this post Link to post
Tango Posted January 26, 2013 just add a bunch of beams flying across the ceiling. or any ceiling height variation really. don't neglect the ceilings dawg 0 Share this post Link to post
The_MártonJános Posted January 26, 2013 Spoiler *Katamori, mielőtt még megkérdeznéd, elmondom, fogalmam sincs, mi a faszt jelent az, hogy "dawg" :D * Yeah, ceiling detailing has always been a pain in the ass for the floor-oriented ones, like me aswell :D Especially when those don't compute therefore you must get a couple of lines crossing each other and creating each types of sectors possible. Duh. 0 Share this post Link to post
Memfis Posted January 26, 2013 Just put a bunch of computer panels on the ceiling and call it detail. 0 Share this post Link to post
Acid Posted January 27, 2013 Katamori said:<img snippet> The modwall texture going over the top looks out of place, though I'm not really sure what to suggest. 0 Share this post Link to post
NiTROACTiVE Posted January 27, 2013 I looked at your images before Katamori and I think they look great. I also think you're a great mapper. 0 Share this post Link to post
Obsidian Posted January 27, 2013 Looks quite "Vracky", doesn't it? X-D Now I just need to make the rest of the map look this spiffy. 0 Share this post Link to post
Memfis Posted January 27, 2013 Getting a bit philosophical. This is from WHITROOM.WAD: 0 Share this post Link to post
Tristan Posted January 27, 2013 PRIMEVAL said:Starting area I looked at this while listening to Fate of the Damned from Blood. The two go together really well 0 Share this post Link to post
_bruce_ Posted January 27, 2013 PRIMEVAL said:Starting area ... Hey - looks like the weapon model from Powerslave/Exhumed. 0 Share this post Link to post
PRIMEVAL Posted January 27, 2013 Eris Falling - I'm using Blood music in this level, actually ;) _bruce_ - I think it is, and it's the only weapon without a glove in my weaponset... gotta find a revolver with a gloved hand somewhere. 0 Share this post Link to post
Nomad Posted January 28, 2013 http://i.imgur.com/oMDFBPL.png ughhhh fuck this gaaaaame (but not really it's loads of fun even though I'm awful at it) 0 Share this post Link to post
BaronOfStuff Posted January 28, 2013 The art of turning shit: http://imageshack.us/a/img402/4245/oldmap1.png Into... something a bit less shit: http://imageshack.us/a/img26/5880/newmap1.png 0 Share this post Link to post
LigH Posted January 28, 2013 Don't know why ... but your need for improvement just reminded me on the punchlines of "Beginner - Das Boot" (german rap): Texte wachsen nicht auf Bäumen, Beats kommen nicht mit der Post, darum feilen wir, weilen wir, feilen wir... (Great lyrics and beats don't just happen, they have to be made with efforts. Same for great DOOM maps.) 0 Share this post Link to post
Impboy4 Posted January 28, 2013 BaronOfStuff said:The art of turning shit: Original Into... something a bit less shit: Revamped Wow, you took my breath away. Maybe you can help me work some 1994 levels in Lineback's compilation. 0 Share this post Link to post
BaronOfStuff Posted January 28, 2013 Impboy4 said:Wow, you took my breath away. Maybe you can help me work some 1994 levels in Lineback's compilation. Perhaps. Here's some more of my time-wasting efforts just to make sure you like what I'm doing with all these crap WADs: Shit Map #2: http://imageshack.us/a/img838/9940/oldmap2.png Unshit version: http://imageshack.us/a/img46/9867/newmap2w.png Shit Map #3: http://imageshack.us/a/img41/9666/oldmap3.png Unshit version: http://imageshack.us/a/img842/6761/newmap3w.png 0 Share this post Link to post
The_MártonJános Posted January 28, 2013 Almost exactly the same way as the contributors of 1994TU worked, except for the fact that these can be even '98s level as well :D 0 Share this post Link to post
Walter confetti Posted January 29, 2013 not exactly mine, got from the bad wads addiction thread from wads & mods: from boom v2.3 E3M9, enjoy the hell. 0 Share this post Link to post
Fletcher` Posted January 29, 2013 BaronOfStuff said:The art of turning shit: http://imageshack.us/a/img402/4245/oldmap1.png Into... something a bit less shit: http://imageshack.us/a/img26/5880/newmap1.png I like the layout of that first map, actually. I wish you kept the hexagonal room more like a hexagon. Any chance of finding the original for download? 0 Share this post Link to post
BaronOfStuff Posted January 29, 2013 rf` said:I like the layout of that first map, actually. I wish you kept the hexagonal room more like a hexagon. Well I would have, but a few design decisions/changes left me with little choice. Also, that room looked like this: http://imageshack.us/a/img12/1184/shithexroom.png Before I went over it: http://imageshack.us/a/img209/9310/unshitunhexroom.png Any chance of finding the original for download? Sure thing. Here you go: It's incredibly shit. 0 Share this post Link to post
franckFRAG Posted January 29, 2013 A second Bellatrix's map, that I'm going to decide me to release... 0 Share this post Link to post