TimeOfDeath Posted April 29, 2013 Here are my "old" maxes on my maps: map19 max 8:18 map23 max 17:15 map29 max 59:55 map32 max 16:59 map35 max 41:05sf12-todmaxes.zip 0 Share this post Link to post
Ribbiks Posted April 29, 2013 heh wow, your map35 is like 20 minutes faster than mine. I must've gone about it totally wrong. j4rio said:map 30 depending on whether Ribbiks fixes some stuff. The rest of maps will not cause desynces in upcoming version(s), unless a huge gamebreaking bug is found. yah yah, this is happening 0 Share this post Link to post
Ancalagon Posted April 29, 2013 map02 max in 6:07 Took me like 3 attempts.sf1202-607.zip 0 Share this post Link to post
Nevanos Posted April 30, 2013 ^Damn it, wanted to do that, but I'd prolly get 5 minutes so you're better for the job. :P 0 Share this post Link to post
Ribbiks Posted April 30, 2013 awesome demo anc, that's faster than I thought was possible :) 0 Share this post Link to post
Ancalagon Posted April 30, 2013 Thanks guys, they are also much faster than the time I get when practicing the map so it surprises me too, as this one, where I expected around 3:30 and got this. Map04 max in 2:51sf1204-251.zip 0 Share this post Link to post
Ancalagon Posted April 30, 2013 Map05 Speed in 1:23 Had to do this.sf1205-123.zip 0 Share this post Link to post
Ancalagon Posted May 1, 2013 Map05 max in 6:13 And I think I uploaded that map05 speed with wrong txt file.sf1205-613.zip 0 Share this post Link to post
cannonball Posted May 1, 2013 yeah your speed demo has the map04 max textfile :P Great demos and I'm really impressed with map03/04, much quicker than I thought was possible. Could Maps02/05 be pushed under 6 minutes? 0 Share this post Link to post
Memfis Posted May 1, 2013 How often do you survive in the last room of map04 guys? Just spamming the BFG without hiding at all looks like a very risky approach (arch-viles get interested in you :p). 0 Share this post Link to post
Nevanos Posted May 1, 2013 Well uh... only twice as I had two demos (including this one). Letting revs shoot the archs is useful I suppose. 0 Share this post Link to post
Ancalagon Posted May 2, 2013 ^ ^ ^ 2:38 Time is not surprising anymoresf1204-238.zip 0 Share this post Link to post
Demonologist Posted May 2, 2013 Played Archi's map and recorded FDA (yep, I'm too lazy to record anything else) for him to behold in awe, though AV in the first battle already was mean enough to reduce my awesomeness, devious bastard. Not much trouble during the second run though. Anyone else cares about this shit?..sf2012d+_14_fda.zip 0 Share this post Link to post
Ancalagon Posted May 5, 2013 Map06 Max in 3:20 oh noes forgot zip Think I heard kyka was a reason to never release sf12, is it safe to record on map07? And funny wad has a funny txt file: "Description : A compilation of 32 slaughter maps" "New levels : 35" 0 Share this post Link to post
Ribbiks Posted May 5, 2013 Ancalagon said:And funny the wad has a funny txt file: "Description : A compilation of 32 slaughter maps" "New levels : 35" text-file still in beta :p, I'm gonna revise it before it gets uploaded to idgames and such. as for map07, I don't think there was any intention by kyka for revising it so I think it's safe as is. You seem to be steamrolling through level by level heh, how much of wad you plan on demo'ing? 0 Share this post Link to post
Ancalagon Posted May 5, 2013 Ribbiks said:how much of wad you plan on demo'ing? Until I get bored of it :) 0 Share this post Link to post
Ancalagon Posted May 6, 2013 cannonball said:Could Maps02/05 be pushed under 6 minutes? Map02 max in 5:10sf1202-510.zip 0 Share this post Link to post
cannonball Posted May 6, 2013 Nothing wrong with encouraging players.... Sub 5 minutes then :) 0 Share this post Link to post
Demonologist Posted May 6, 2013 Let him finish m07 max first, I'd like to watch it... 0 Share this post Link to post
j4rio Posted May 7, 2013 A'ight, quick question - if dehacked gets edited at this point, will it make all demos desync? Stuff like sound or text string. 0 Share this post Link to post
TimeOfDeath Posted May 7, 2013 Hopefully not. I think it should be ok because older demos didn't desync after dehacked was updated with the keendie cybers. 0 Share this post Link to post
Ancalagon Posted May 8, 2013 Map07 Max in 9:58 Yay my 5th demo getting exactly that time. Btw does my old slaughtenstein demo desync or can't play back? I'd hate if I have to redo a map that long.sf1207-958.zip 0 Share this post Link to post
Ribbiks Posted May 8, 2013 Ancalagon said:Btw does my old slaughtenstein demo desync or can't play back? I'd hate if I have to redo a map that long. have link to lmp? couldn't find it on dsda or anything 0 Share this post Link to post