Springy Posted July 19, 2013 Demos for plutonia revisited no monsters pack, record using -complevel 4, do NOT do a Hock and use TAS features or else I will drop kick you. Here's one I recorded before in 0:39. Map01_____0:06_____Looper Map02_____0:53_____Plut Map03_____0:43_____4shockblast Map04_____0:49_____JCD Map05_____0:34_____JCD Map06_____0:50_____Kimo Map07_____0:13_____Looper Map08_____0:31_____JCD Map09_____0:26_____4shockblast Map10_____0:21_____Cacatou Map11_____1:36_____Plut Map12_____0:34_____Cacatou Map13_____0:09_____Looper Map14_____0:39_____Kimo Map15_____0:52_____Cacatou Map15s____1:39_____JCD Map31_____0:55_____4shockblast Map31s____0:44_____4shockblast Map32_____0:34_____Cacatou Map16_____1:04_____4shockblast Map17_____0:34_____4shockblast Map18_____1:57_____4shockblast Map19_____0:25_____mtn Dew Map20_____1:50_____DoomDaniel95 Map21_____0:46_____4shockblast Map22_____0:59_____4shockblast Map23_____0:21_____4shockblast Map24_____0:46_____Cacatou Map25_____0:45_____JCD Map26_____0:32_____4shockblast Map27_____0:26_____4shockblast Map28_____1:08_____4shockblast Map29_____1:50_____4shockblast Map30_____0:33_____Kimo Total____00:00________pv05o039.zip 0 Share this post Link to post
4shockblast Posted July 19, 2013 Map 32 in 0:36. Guess I'll have to wait for the Kama Sutra demopack to release my nomonsters demos for that.pv32o036.zip 0 Share this post Link to post
Looper Posted July 20, 2013 Ma0p1 in 6 This thraed would look better wtihout so many typospv01o006.zip 0 Share this post Link to post
Springy Posted July 20, 2013 I vaguely remember typing this but I've corrected the first post and will add in the list later. 0 Share this post Link to post
Memfis Posted July 20, 2013 Looper said:Map07 in 0:13 Love it, these walljumps are so cool. 0 Share this post Link to post
dew Posted July 20, 2013 Looper said:Map07 in 0:13 :-------D that's very interesting indeed, nice find! 0 Share this post Link to post
kimo_xvirus Posted July 20, 2013 Map14 in 39.51 Map30 in 1:31.37kimoprcp.zip 0 Share this post Link to post
dew Posted July 20, 2013 kimo_xvirus said:Map30 in 1:31.37 check linedef 454. :P 0 Share this post Link to post
Cacatou Posted July 20, 2013 MAP30 in 0:36. Remembered this trick from when you last posted it dew :) but the reminder sure helped.pv30o036.zip 0 Share this post Link to post
Springy Posted July 20, 2013 Map 31 and secret exit in 0:58 and 0:45. I'll improve these as I would like to be in at least one pack, heh. Before anyone says that there's a 0:57 NM100s for the normal exit; that's actually the secret exit however, I can still knock off a shit load of seconds from these.pv31nomo.zip 0 Share this post Link to post
dew Posted July 20, 2013 map19 in 0:25.69 this is my favourite map and jc's demo was kinda lazy (i understand grabbing the armor, but the suit was such a waste of time), so here you go.pv19o025.zip 0 Share this post Link to post
Gusta Posted July 21, 2013 Looper said:Map07 in 0:13 :-------D Pure magic!!! :-O 0 Share this post Link to post
kimo_xvirus Posted July 22, 2013 Alright Map30 in 0:33.80pv30o33.80.zip 0 Share this post Link to post
Joshy Posted July 22, 2013 Looper said:Map07 in 0:13 :-------D Whoo! Nice job! 0 Share this post Link to post
kimo_xvirus Posted July 24, 2013 Map06 in 50.83 I looked back at my Map30 Run, played it back with -trace_thingshealth and found out that in my run actually only my 1st rocket was needed to kill Romero and not all 3 as I first thought, this then reminded me of Akse's full TAS Run of Scythe where kills Romero's head with 1 rocket too. This can happen on this map if you try to time the rocket on the lift like I did, because only then can you get the direct + splash damage of the rocket.pv06o50.83.zip 0 Share this post Link to post
Springy Posted July 24, 2013 Hmm, I know it's doable in two but I never knew that just one would be sufficient. Good find! 0 Share this post Link to post