printz Posted October 8, 2013 Most tools only offer this feature for patches, not complete Doom textures. Currently I need all Doom textures exported to PNGs so I can perform some operations on them. Is there a tool that helps with that? 0 Share this post Link to post
Kappes Buur Posted October 8, 2013 How does that mantra go again? Ah, yes .... Use Slade3 ™ 0 Share this post Link to post
Memfis Posted October 8, 2013 Yeah, I got myself a copy of Slade just for this function. But make sure to download the latest beta, stable versions don't have it yet I think. 0 Share this post Link to post
printz Posted October 9, 2013 So exporting works. It wasn't obvious since there was no Export as PNG option as with lumps, but it worked. Can I do the reverse operation easily? Import a batch of PNGs into textures with the same name. What I intend to do is extract all Doom textures, perform some operations on all of them, and import them all as single-patch textures back into the PWAD. 0 Share this post Link to post
plums Posted October 9, 2013 Very easy to do that. Archive -> Import Files -> pick the files you want (use shift or control to select multiple files). Put P_START and P_END tags (empty entries) around all the graphic lumps. Select all lumps, right-click -> Gfx -> Convert to -> choose Doom Gfx (paletted), set other options if you need and click convert all. With the lumps still selected, right-click -> Gfx -> Add to TEXTUREx -> Create New. It should generate a list of textures where each texture is the same as the patch name. 0 Share this post Link to post
Gez Posted October 17, 2013 Memfis said:Yeah, I got myself a copy of Slade just for this function. But make sure to download the latest beta, stable versions don't have it yet I think. It's definitely in the 3.1.0 beta that is on the main site. 0 Share this post Link to post