sector666 Posted September 16, 2014 KevinHEZ said:Finally i figured out how to make custom textures xD http://i.imgur.com/YA48Ln7.png Great job on those. If you hadn't said you weren't thinking of Alice in Wonderland I would've swore that floor was a homage to American McGee's Alice. http://spyhunter007.com/Images/american_mcgees_alice_circle_strafe.jpg 0 Share this post Link to post
Jaxxoon R Posted September 16, 2014 KevinHEZ said:Finally i figured out how to make custom textures xD Very stylish, has almost a pastel look while still mostly looking Doom-like. 0 Share this post Link to post
LigH Posted September 17, 2014 franckFRAG said:Curiously, it reminds me "Alice Wonderland" by the choice and colors of textures. Funny remark. I just remembered "American McGee's Alice" here, the entrance to some building with winding stairs (not sure if it was the "SKOOL"). Ah - same same, sector666. 0 Share this post Link to post
Scypek2 Posted September 18, 2014 Zdoom becomes an internet browser again... And the Post Hell stays relevant and up-to-date. 0 Share this post Link to post
Koko Ricky Posted September 18, 2014 Serious_MOod said:Awesome screenshot Love the moody lighting and the marble skull texture! 0 Share this post Link to post
Avoozl Posted September 18, 2014 That marble skull texture does look awesome. 0 Share this post Link to post
mrthejoshmon Posted September 18, 2014 Scypek2 said:Post HellNow all it needs are some very quotable lines plastered all over. 0 Share this post Link to post
BlueFeena Posted September 18, 2014 Will it have all of the flames and music and flashing banners and lag? 0/10 if it doesn't lag like crazy. 0 Share this post Link to post
Devalaous Posted September 18, 2014 mrthejoshmon said:Now all it needs are some very quotable lines plastered all over. And levels named after Doom body Allegory 0 Share this post Link to post
franckFRAG Posted September 18, 2014 Hum... Wow!! This architecture seems very impressive!! 0 Share this post Link to post
mouldy Posted September 18, 2014 franckFRAG said:Hum... Wow!! This architecture seems very impressive!! Thanks! Not quite as impressive if you look straight up (who would do such a thing in doom?) but I'll do something about that. 0 Share this post Link to post
The_MártonJános Posted September 18, 2014 Mouldy, I've been watching and following all your masterclass mapping artwork for I guess 3 years, but, no offense intended to be put between my words, I've never seen you mapping something Spoiler mouldy. Oh wait. Should we someday start a cp for the ones whose username can actually be defined as a concept in English, thus they're making a self-reference one by one? Me myself would definitely be in. I truly didn't want to offend anyone. The way you interpret my expression doesn't define what I actually mean. Again, great shot Mouldy. 0 Share this post Link to post
mouldy Posted September 18, 2014 Cell said:Mouldy, I've never seen you mapping something mouldy. heh, i guess this is the closest I've come to making a mouldy map. 0 Share this post Link to post
Scypek2 Posted September 19, 2014 Cell said:Should we someday start a cp for the ones whose username can actually be defined as a concept in English, thus they're making a self-reference one by one? Maybe it's not exactly English, but I'd love to make a map themed around uncopyrighted sheep cheese. 0 Share this post Link to post
Avoozl Posted September 19, 2014 The architecture is great but as for the texture choices don't you think maybe it's just a little bit bland? 0 Share this post Link to post
mouldy Posted September 19, 2014 Avoozl said:The architecture is great but as for the texture choices don't you think maybe it's just a little bit bland? Nah I think its fine 0 Share this post Link to post
yakfak Posted September 19, 2014 the Baron of Hell is very disappointed of late with all the sensible architecture and demands you bring back lava ceilings and scrolling FIREBLU walls 0 Share this post Link to post
mouldy Posted September 19, 2014 The only rule in hell is there are no rules 0 Share this post Link to post
tourniquet Posted September 19, 2014 Avoozl said:a little bit bland? not at all.... 0 Share this post Link to post
yakfak Posted September 19, 2014 mouldy's screenshot is incredible! the TALLNESS of it is what stands out to me, I'm so used to 256 height rooms that it figuratively lifts the roof off my mind. 0 Share this post Link to post
LigH Posted September 19, 2014 Only the JPEG may better have been compressed with a bit more quality and with no color subsampling; the red bleeds blurry... I'd rather like to see it as PNG. 0 Share this post Link to post
mouldy Posted September 19, 2014 LigH said:Only the JPEG may better have been compressed with a bit more quality and with no color subsampling; the red bleeds blurry... I'd rather like to see it as PNG. Yeah jpegs hate red, definitely looks better in the flesh. I should say in defense of the colour scheme that it makes more sense in the context of the wad. Also most of that map will end up covered in a multi-coloured carpet of monster corpses anyway. 0 Share this post Link to post
franckFRAG Posted September 19, 2014 Two weeks ago, I tried to make a map with the textures of swtw. I'm going to take my time to continue this. http://i39.servimg.com/u/f39/18/93/74/01/screen13.png http://i39.servimg.com/u/f39/18/93/74/01/screen14.png 0 Share this post Link to post
mouldy Posted September 19, 2014 franckFRAG said:Two weeks ago, I tried to make a map with the textures of swtw. Cool stuff. I really should get round to playing the rest of that wad, I pussied out half way through the 2nd map. 0 Share this post Link to post
LigH Posted September 19, 2014 @ mouldy: The color scheme is great. Just the JPEG compression is LQ. 0 Share this post Link to post
Memfis Posted September 19, 2014 franckFRAG said: http://i39.servimg.com/u/f39/18/93/74/01/screen13.png How the heck did you make these curves on top??? 0 Share this post Link to post
Guest Unregistered account Posted September 19, 2014 yakfak said:The Baron of Hell is very disappointed of late with all the sensible architecture and demands you bring back lava ceilings and scrolling FIREBLU walls FIREBLUUUUUUU Memfis said, in reply to FranFrack: How the heck did you make these curves on top??? Seconded - what masterful manipulation of textures is going on here? :O 0 Share this post Link to post
Da Werecat Posted September 19, 2014 Looks like an optical illusion. The walls are curved, not the ceiling. Very cool. 0 Share this post Link to post