tatsurd-cacocaco Posted December 16, 2011 Map 9 UV-Fast in 12:45 Map 20 UV-Fast in 10:37pvf_tatsurd.zip 0 Share this post Link to post
Daiyu_Xiaoxiang Posted December 17, 2011 Wasn't map09 a map designed by u tatsurd? 0 Share this post Link to post
tatsurd-cacocaco Posted December 17, 2011 Daiyu_Xiaoxiang said:Wasn't map09 a map designed by u tatsurd? What does it mean? I'm an author of map9. 0 Share this post Link to post
Zig Posted December 22, 2011 Hey guys, I hope this is the right place to ask... On the prcp page on doomedsda.us, it says that some demos (like phml's TAS UV speed of map32) need an older version of prcp.wad to work, but I can't find that version anywhere. Can somebody point me in the right direction so that I can watch those? 0 Share this post Link to post
kmc Posted December 22, 2011 I believe this should help link You can access the pwad download links by clicking the wad title at the top of the demos page for each individual wad (hope that made sense) 0 Share this post Link to post
Zig Posted December 22, 2011 D'oh, it didn't even occur to me to check that. Thanks a lot! 0 Share this post Link to post
blob1024 Posted January 4, 2012 Prcp.wad map15 uv-max 32:06** despite its lenght, to me would be worth watching it's a very nice map, not optimized since the archvile fights can go terribly bad sometimes, and require more ammo. bla watched it again, Ill go for a better time probably, depends how much/fast it will go on my nerves againpv15-3206.zip 0 Share this post Link to post
blob1024 Posted January 4, 2012 scored a sub 30 will keep trying a lil bit today 0 Share this post Link to post
blob1024 Posted January 4, 2012 Prcp.wad map15 uv-max 27:48* a bit better considering that every succesful exit I could cut minutes, wouldnt surprise me to finish the level within 22minutes. so far it was 34:18, 32:06, 29:41, and this 27:48 but Im dying still sometimes at the staircase and the revenant+caco fight, which is annoying after 15~ minutes of runpv15-2748.zip 0 Share this post Link to post
kimo_xvirus Posted January 13, 2012 Map01 UV Speed/Pacifist in 0:07 Map04 UV Speed in 1:03 Map14 UV Speed in 0:05pvkimo.zip 0 Share this post Link to post
dew Posted January 14, 2012 awesome stuff, please do continue with other maps! i might help fill the table with map15 speeds, because the map is an incredible gordian knot... but as i said before, i'm not touching uv-speed in this wad because of my involvement with the project. :) 0 Share this post Link to post
Ancalagon Posted January 14, 2012 map32 max in 9:34 yes!!!, as i said under 10 mins is possible!, in the demo you can see i am bit surprised when suddenly all the cybers are dead, so good infight :), oh, and all the cacos and monsters outside spawning in time surprised me too :D, so lucky.pv32-934.zip 0 Share this post Link to post
Snakes Posted January 14, 2012 dew said:awesome stuff, please do continue with other maps! i might help fill the table with map15 speeds, because the map is an incredible gordian knot... but as i said before, i'm not touching uv-speed in this wad because of my involvement with the project. :) Weren't you involved with SoD, though? 0 Share this post Link to post
dew Posted January 14, 2012 Snakes said:Weren't you involved with SoD, though? in a much subtler way. and i started doing the runs when no one seemed to record any, to prove they're possible... and i nearly filled the table when i realized how truly hardcore some of them are, haha. you guys have this, look at looper's ridiculous run. :) 0 Share this post Link to post
kimo_xvirus Posted January 31, 2012 Map13 UV Speed/Pacifist in 0:11 with 2 routespv13-011.zip 0 Share this post Link to post
Andy Olivera Posted May 14, 2012 Zahid was having problems maxing MAP21 and I saw an easily fixable problem, so I created a fixed MAP21 that's available from DSDA now. The monsters should no longer get trapped in the teleporters. 0 Share this post Link to post
dew Posted May 14, 2012 thanks, andy! the W1 teleporters in map21 were an issue from the very first WIP version and somehow they never got repaired despite repeated urging and belial's edits. 0 Share this post Link to post
Belial Posted May 14, 2012 Haha, wow, I'm usually the first to point something like that out yet I focused so hard on fixing VPOs that I somehow never even noticed the problem while playing. 0 Share this post Link to post
Plut Posted February 3, 2013 MAP31 NM-100(Secret Exit) in 0:57pv31s057.zip 0 Share this post Link to post
AD_79 Posted December 12, 2014 MAP24 UV-Speed in 0:32. Nice vile jump here.pv24-032.zip 0 Share this post Link to post
AD_79 Posted December 14, 2014 Final improvement. MAP24 UV-Speed in 0:25.pv24-025.zip 0 Share this post Link to post
Andrea Rovenski Posted December 14, 2014 That was a pretty good demo, dude. Grats. 0 Share this post Link to post
AD_79 Posted December 17, 2014 MAP03 UV-Speed in 1:06. Pretty terrible, but this was the only exit I could get yesterday.pv03-106.zip 0 Share this post Link to post
4shockblast Posted December 18, 2014 AD_79 said:MAP03 UV-Speed in 1:06. Pretty terrible, but this was the only exit I could get yesterday. Map 03 UV-Speed in 0:57.pv03-057.zip 0 Share this post Link to post
AD_79 Posted December 18, 2014 Good job me for not realizing that teleporter existed. I'll see if I can beat that time. 0 Share this post Link to post