SyntherAugustus Posted May 17, 2015 I should have realized there were options for either doing the 1300 lines or the 2048 playable area. Oh well. 0 Share this post Link to post
Fuzzball Posted May 17, 2015 http://www.mediafire.com/download/fla49v2b6ci3759/manscat.mid Interpic and music~! 0 Share this post Link to post
Breezeep Posted May 17, 2015 Damn, AD. Your map is way better than mine! Probably will be the best map in the entire set. 0 Share this post Link to post
AD_79 Posted May 17, 2015 Breezeep said:Damn, AD. Your map is way better than mine! Probably will be the best map in the entire set. : 3 0 Share this post Link to post
Pinchy Posted May 17, 2015 Graggle Rock Midi: I dont want to look in the dark for demons.mid by Based jmickle66666666. Themes: Nick Backer Recolor Tex, 2048x2048, Exactly 1300 linedefs. 0 Share this post Link to post
jmickle66666666 Posted May 17, 2015 name: crushing bore midi: full jmickle (by jmickle66666666) theme: crushers, also less than 1300 lines download: https://dl.dropboxusercontent.com/u/8943931/doomwads/2015/tangomapjmickle.wad 0 Share this post Link to post
ClonedPickle Posted May 17, 2015 this map is fucking atrocious don't play it https://dl.dropboxusercontent.com/u/84200934/lickingassandtakingnames.wad don't even acknowledge its existence, just sort of wait for it to leave the room and forget about it 0 Share this post Link to post
TMD Posted May 17, 2015 https://www.dropbox.com/s/kio1ajen6nlpfee/TMD-OGC.wad?dl=0 Mapname: Operation Gloomy Chameleon Music: Sector X from Starfox by Paper Luigi Themes: Yes! (700 lines) Buildtime: I went Full Alfonzo 0 Share this post Link to post
jmickle66666666 Posted May 17, 2015 Pinchy said: Midi: I dont want to look in the dark for demons by Based Jmickle[/B]you misspelt jmickle66666666 0 Share this post Link to post
Obsidian Posted May 17, 2015 Download Bulldoggin. [2:45:02 p.m.] rottking: lol goddamnit someone will have to post it for me, can't remember my damn password for dw at the moment 0 Share this post Link to post
TMD Posted May 17, 2015 https://www.dropbox.com/s/l4ndy179uxqkfqb/rott-ass18-b.wad?dl=0 [9:45:00 PM] rottking: lol goddamnit someone will have to post it for me, can't remember my damn password for dw at the moment Name: Bulldoggin' Buildtime: about 1 hour 40? Will get other details later. 0 Share this post Link to post
RottKing Posted May 17, 2015 duhh bluhh sorry to make you guys post my map for me, didn't wanna hold things up while I try to recover my password. Mapname: Bulldoggin Music: none yet Compatibility: vanilla Themes: Yes! 352 linedefs, 2048 map size, Nick Baker recolor textures Buildtime: Full Alfonzo (3 and a half hours) https://www.dropbox.com/s/l4ndy179uxqkfqb/rott-ass18-b.wad?dl=0 0 Share this post Link to post
The Green Herring Posted May 17, 2015 I've just compiled the first beta of Abyssal Speedmapping Session 18. The 20 levels are included just as posted (and updated, in Obsidian's case) in this thread, except for Walter's level having a full REJECT lump (to prevent crashes) and Obsidian's map having a sky transfer implemented (he just used an RSKY1 replacement). There is also a level in MAP18, "Brown Crush" by MTrop, which wasn't posted in the thread for some reason. The levels are arranged based on submission order; all of the levels have CWILV graphics and automap titles; and FuzzballFox's level music, intermission music and INTERPIC are included. [link removed due to release of final version] Note that among other things, Unholypimpin's level music (MAP09) is an OGG file ("Release" by Arend van Stenis ("EagleGuard")). In the final version of the WAD, this level will need to have a supplementary MIDI for ports that don't support OGG. EDIT (8:56 PM PDT): The map list is currently as follows:MAP01: Red Is the New Red by walter confalonieri MAP02: Radius of Saturation by scifista42 MAP03: Everything Went Worse Than Expected by gaspe MAP04: Kreygasm by MD922 MAP05: An Insignificant Little Speck by The Green Herring MAP06: Yippee Splat! by Obsidian MAP07: Turnips Give Me Herpes by FuzzballFox MAP08: getRandomName() by Surreily MAP09: Totally No Secrets! by Unholypimpin MAP10: Tarnsman Eats an Entire Bicycle Without Milk by Marcaek MAP11: The Giant Spider Invasion by BlackFish MAP12: Yeah, This IS Definitely a Playable Map. by Breezeep MAP13: Beneath a Fecal Landscape by AD_79 MAP14: The Shores of Inferno Experiment by rf` MAP15: Graggle Rock by Pinchy MAP16: Crushing Bore by jmickle66666666 MAP17: Licking Ass and Taking Names by ClonedPickle MAP18: Brown Crush by MTrop MAP19: Operation Gloomy Chameleon by TheMionicDonut MAP20: Bulldoggin' by RottKing 0 Share this post Link to post
Marcaek Posted May 17, 2015 fixed https://www.dropbox.com/s/fu1gww478ck9p2v/marc_ass1.wad?dl=0 0 Share this post Link to post
Obsidian Posted May 17, 2015 The first key in Breezeep's map gets caught on the ledge when lowering in ZDoom. 0 Share this post Link to post
Unholypimpin Posted May 17, 2015 Love that title pic, will you be making a new one for each ASS session? 0 Share this post Link to post
Surreily Posted May 17, 2015 My map contains a minor visual bug involving the wrong sky being used in some sectors. I will be fixing it tomorrow because I have literally been up from midnight 'till 7am ASSing and need some sleep. 0 Share this post Link to post
AD_79 Posted May 17, 2015 There's an issue with the sky cutting off part of the tower when viewed from a certain spot in my map. Not sure if I can easily fix this but I'll do that tomorrow. 0 Share this post Link to post
scifista42 Posted May 17, 2015 Marcaek, the secret in your map is inescapable if you let the lift raise while you stay down. Even in your fixed version. EDIT: Breezeep's map is broken. Blue key doesn't come down, I had to jump for it. Then the lift behind blue door was one time only and I got stuck. EDIT2: ClonedPickle, it is possible to get stuck down in the eastern area when you revisit it and the crusher has stopped in a down position. EDIT3: Good session. My favorite maps were Surreily's, AD_79's, rf`'s, MTrop's and RottKing's, but many others were good too. 0 Share this post Link to post
gaspe Posted May 17, 2015 Played the maps, I had fun in all of them! I hope to make something better in the next session. 0 Share this post Link to post
Breezeep Posted May 17, 2015 A fix for my map. Now it'll be playable for sure! EDIT: reuploaded to fix a small texture alignment issue. EDIT 2: One monster didn't teleport, so I fixed that too. Reuploaded with the same link as before. 0 Share this post Link to post
jmickle66666666 Posted May 17, 2015 stbar https://dl.dropboxusercontent.com/u/8943931/doomwads/2015/ass18stbar.wad 0 Share this post Link to post
jmickle66666666 Posted May 17, 2015 ASSIE, obviously. it wouldn't make any sense if it said ass18 0 Share this post Link to post
SyntherAugustus Posted May 17, 2015 Oh goodness, that golden butt. Make a widescreen version! :) 0 Share this post Link to post
Surreily Posted May 17, 2015 Fixed the crazy skies: https://www.dropbox.com/s/l0j6lz58r8g3kbj/surreily.wad?dl=0 My favorite map of the set was The Shores of Inferno Experiment - it captured the feel of E2 very well (even if several of the sections felt like they were directly ripped from E2) and provided good use of crushers and classic gameplay. Most of the maps felt like more than just speedmaps - we've got some talented speedmappers here. Apparently this was the biggest ASS ever with 20 maps. Big thanks to The Green Herring for compiling and TheMionicDonut for managing the project, as well as all the mappers who contributed! 0 Share this post Link to post