Willis Posted July 14, 2003 well in the description of ZDoom it says "compatible with teamTNT's boom engine" or whatever.. and I was wondering how? how do you get ZDoom to use the boom engine? or am I just missing something completely.. I have prBoom and yeah... I know this is probably pretty stupid.. 0 Share this post Link to post
Opulent Posted July 14, 2003 Zdoom incorporated all of Boom's features, linedefs, and whatnot. In simple terms, if you make a wadfile for with Boom's features, it will work in Zdoom (most likely). 0 Share this post Link to post
Grogglogobofink Posted July 21, 2003 Opulent said:Zdoom incorporated all of Boom's features, linedefs, and whatnot. In simple terms, if you make a wadfile for with Boom's features, it will work in Zdoom (most likely). nah, not all. it's missing a few things, just like legacy's missing a few things. wtc911 has an 'error' with it's blue keydoors because of one boom feature that doesn't exist in legacy or zdoom. i noticed it while playing the level with eternity, and reported it as a bug. quasar told me it's not a bug, it's a FEATURE! =P 0 Share this post Link to post