5hfifty Posted September 23, 2003 Post here if you've begun a mapping project and need mappers(or other things). I map better when it's for something and people tell me what to do. Heh. 0 Share this post Link to post
Ultraviolet Posted September 23, 2003 I never could get people to join my "Gone with the Wind" mod team. 0 Share this post Link to post
5hfifty Posted September 23, 2003 I would start my own project but i wouldn't really be able to start it, as in make a map so I can show screenshots and crap. 0 Share this post Link to post
Manc Posted September 23, 2003 Isn't there a place where people can post projects that need help, and others can go visit that area to see what needs help? I could have sworn there was... 0 Share this post Link to post
5hfifty Posted September 23, 2003 sargebaldy said:doom: enigma you fool! Heh, I mean Non-Doom-Remake. I'm already in D:E. 0 Share this post Link to post
sargebaldy Posted September 23, 2003 let's see... wasn't mordeth looking for new mappers? heh or if that's beyond your skill, then um, i dunno. i'd suggest flashback and freedoom but both of those are doom-remake style too. 0 Share this post Link to post
Dunbar Posted September 23, 2003 If you feel like tinkering with custom Thing#'s, talk to lizardcommando about mapping for Lizard's Legacy. I'm making a map for it right now. There's all sorts of possibilities with it! I hope that more people try to make levels for it. It's a really fun mod. 0 Share this post Link to post
geekmarine Posted September 23, 2003 Freedoom!!! Well, pretty much all the Doom 2 slots are taken, but there are plenty of Doom 1 slots open. 0 Share this post Link to post
Ichor Posted September 23, 2003 And then Mock 4 - To Obscurity and Beyond But first we need Mock 2 to be released. 0 Share this post Link to post
sargebaldy Posted September 24, 2003 a mock3 hasn't been planned. if things go as were planned, mock pi will be the mock2 dm equivalant (for boom) and mock2-2 will be the sequel to mock2. mock2 is basically done and will be released whenever hyena can get back :/ 0 Share this post Link to post
The Ultimate DooMer Posted September 24, 2003 5hfifty, before you start offering to help with someone else's new mega-cool-and-whatnot project, make sure you have seen something first (screenshots, map downloads, etc.). Keep in mind you've already seen thousands of upcoming projects that actually never got done. 0 Share this post Link to post
BlueSonnet Posted September 24, 2003 I don't need mapping help with ldoom but mangadoom will require a few mappers, zdoom mappers that is. Dunbar said:I hope that more people try to make levels for it. It's a really fun mod. Note to self: Download latest version The Ultimate DooMer said:5hfifty, before you start offering to help with someone else's new mega-cool-and-whatnot project, make sure you have seen something first (screenshots, map downloads, etc.). Keep in mind you've already seen thousands of upcoming projects that actually never got done. AARGH! I hate it how people spam with that stupid quote! >B( 0 Share this post Link to post
m0l0t0v Posted September 24, 2003 BTW, what's the status of D:E and FreeDoom? not that I can help out or anything, I'm just curious... 0 Share this post Link to post
sargebaldy Posted September 24, 2003 m0l0t0v said:BTW, what's the status of D:E and FreeDoom?d:e is about half done, although i'm not sure why i haven't got anything new in awhile. it seems to only grow in spurts for some reason. 0 Share this post Link to post
Torn Posted September 24, 2003 If anyone is good with the episode4 style, I'd see someone who will make e4m3, e4m7 or/and e4m9 for Flashback.(I still dunno if espi want to make any of the episode4 maps). 0 Share this post Link to post
The Ultimate DooMer Posted September 24, 2003 TSTuke said:AARGH! I hate it how people spam with that stupid quote! >B( That's Grazza's quote actually...I dug it up from an older thread. 5hfifty: you could always do one map and post a few screenies of that, maybe even release it as a demo - and that will get people interested more. 0 Share this post Link to post
SyntherAugustus Posted September 24, 2003 Actually it's a tag called newproject. USAGE: (newproject)Hello(/newproject) (replace () with []) PREVIEW: Hello, before you start asking for help on your new mega-cool-and-whatnot project, make sure you have something to show first (screenshots, map downloads, etc). Keep in mind we've already seen thousands of upcoming projects that actually never got done. 0 Share this post Link to post
5hfifty Posted September 24, 2003 The Ultimate DooMer said:5hfifty: you could always do one map and post a few screenies of that, maybe even release it as a demo - and that will get people interested more. If I could actually complete just a map by myself, I wouldn't even be making this thread. Ah screw the whole thing. What's a theme? Preferably not tech/base. 0 Share this post Link to post
cyber-menace Posted September 25, 2003 I know how it feels to make a huge megawad all by yourself. If anyone remembers DTCA (Doom - The Cyberdemon Army) I've made 19 maps out of 32 for it now, and I've even tampered with my first map. First off I need to finish the maps, then I need to go back and improove them as much as possible. Right now my first map is in its final project form and doesn't need tampering. I wish mapping didn't take so long... I've been working on this project for 2 years now. Such a long time... I don't really want help though, because if I did get help I would have to shout at people to make sure they're maps followed a specific theme and they used these things, and never to replace anything I already have. As you can see I'm in a tight spot, and I'm only 1/3 done Map 18 for DTCA. I have a website I'm working on for it as we speak and I'll post it here when it's ready. 0 Share this post Link to post
Torn Posted September 25, 2003 cyber-menace said:I know how it feels to make a huge megawad all by yourself. If anyone remembers DTCA (Doom - The Cyberdemon Army) I've made 19 maps out of 32 for it now, and I've even tampered with my first map. First off I need to finish the maps, then I need to go back and improove them as much as possible. Right now my first map is in its final project form and doesn't need tampering. I wish mapping didn't take so long... I've been working on this project for 2 years now. Such a long time... I don't really want help though, because if I did get help I would have to shout at people to make sure they're maps followed a specific theme and they used these things, and never to replace anything I already have. As you can see I'm in a tight spot, and I'm only 1/3 done Map 18 for DTCA. I have a website I'm working on for it as we speak and I'll post it here when it's ready. Heh, do like erik. Throw 31maps togther on about 2-3weeks. :P Well, he made about 10 first maps on 2days. 0 Share this post Link to post
cyber-menace Posted September 25, 2003 Torn said:Heh, do like erik. Throw 31maps togther on about 2-3weeks. :P Well, he made about 10 first maps on 2days. Problem is I don't want them to look like shit. I'm actually going to re-model the first 13... 0 Share this post Link to post
Torn Posted September 25, 2003 cyber-menace said:Problem is I don't want them to look like shit. I'm actually going to re-model the first 13... Uhm, it is not like scythe look like shit (except map31), they are just small. 0 Share this post Link to post
cyber-menace Posted September 25, 2003 Torn said:Uhm, it is not like scythe look like shit (except map31), they are just small. Ah, well if you look at my map 32, you'll know I don't think small. It's in the archives somewhere if you wanna see it. 0 Share this post Link to post
Lüt Posted September 26, 2003 There's always some gaping incomplete spot in Millennium you could try to fill in. 0 Share this post Link to post
Fletcher` Posted September 26, 2003 I don't think he can do the boss sprites Lüt. 0 Share this post Link to post