geekmarine Posted November 17, 2003 Okay, okay, sorry, a horrible idea, I know, but seriously, I've been thinking about, and somebody needs to implement bullet time into a source port. It'd be so much fun... Especially with something like Immoral Conduct or something with some badass weapons. *sigh* Well, I know somebody's gonna do it to me anyways, so here it goes. Geekmarine, before you start asking for help on your new mega-cool-and-whatnot project, make sure you have something to show first (screenshots, map downloads, etc). Keep in mind we've already seen thousands of upcoming projects that actually never got done. Sorry, I don't have any of that, I'm just suggesting an idea here. Sure, it's an idea that will probably never happen, but one can dream, right? 0 Share this post Link to post
Amaster Posted November 17, 2003 Geekmarine, before you start asking for help on your new mega-cool-and-whatnot project, make sure you have something to show first (screenshots, map downloads, etc). Keep in mind we've already seen thousands of upcoming projects that actually never got done. 0 Share this post Link to post
Manc Posted November 17, 2003 Something tells me you'll have to keep dreaming. 0 Share this post Link to post
Grazza Posted November 17, 2003 Matrix UT has been done. I remember Cranky Steve didn't like it. http://www.google.com/search?q=as-thematrixmovie 0 Share this post Link to post
Nanami Posted November 17, 2003 I guess someone had to say it eventually... 0 Share this post Link to post
DooMBoy Posted November 17, 2003 Assmaster said:Geekmarine, before you start asking for help on your new mega-cool-and-whatnot project, make sure you have something to show first (screenshots, map downloads, etc). Keep in mind we've already seen thousands of upcoming projects that actually never got done. Heh 0 Share this post Link to post
Kinsie Posted November 18, 2003 I can imagine time-control would be good for zDoom cutscene scripting (Eg. Kill a important baddie, the game slowmos as he dies for added satisfaction) 0 Share this post Link to post