Liberation Posted September 23, 2001 A while ago some of you might remember a Vietnam war mod called Napalm. well its back and its using edge-26 so its up to date, ages ago I released a beta for Napalm not many of you played it because it was crap. But soon i'm planing to release a demo mission or 2. IT WILL BE BETTER! -New Features of Napalm- New weapons Grfx- based on weapons from the the war. New textures- to make the battlefield you will fight on alot more belif-able. Heavy RTS scriting on all levels- Air strikes, radio messeges updating objectives and loads of ambience sounds. 3 Diffrent episodes, Tours 1&2 and skirmishs Ai marines- that all have diffrent features, the medic if you walk up to him, he will heal you. M16 marines start stationery ready to pick of cooks in a ambush, but if you walk up to him he will follow you, and you can interact with other charcters Lots of diffrent types of enemys- All with new gfxs HEY THE ABOVE AN'T BULLSHIT its already been done. except for the levels of course! Screenshots soon website not soon! New release 1-2 weeks 0 Share this post Link to post
Liberation Posted September 24, 2001 this is the details from the Napalm TXT about the AI marines, ------------------CHARCTERS------------------------ =US FORCE= There is 4 (more are planed) diffrent types of Friendly AI Units In Napalm each have they own pros & cons to remember when fighting along side them. Also all marines have diffrent features, to activate a feature just walk up to the marine and he will respond with a YES SIR! There will also be a message come up on the screen saying the action he is about to performe. M16 Marine- Us Marine from your squad armed with ----------- M16A1 assult rifle. Pros- will cover you, fast, there GOOD shots Cons- Not enough firepower to stop swarms of troops. Feature-FOLLOW MODE / this enables the marine to follow you about. M60 Marine- Us Marine that is stationery but has an M60 ----------- Machine gun Pros- Good Firepower, turns Vc's into shit with his m60 Cons- Don't move so are sitting ducks for artillery. Feature-NONE / None planed so far! Law Marine- Us Marine armed with a M-72 LAW + m16. ----------- Pros- powerful weapon, Great against tanks :) Cons- when in LAW MODE he's Shit against infantry! Feature-LAW MODE / Marine gets his M-72 Law out and is now stationary. Medic Marine- Us Marine armed with M16 and has a Medikit ------------- Pros- Has an m16 so he can defend himself, Medikit to heal you Cons- Not good against lots of infantry. Feature-HEAL / Medic will stop fighting and heal you. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ THE FOLLOWING ARE NEW MARINE TYPES THAT ARE NOT FINSHED SO WILL NOT BE INCLUDED ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Radio Marine- US Marine with M16 and has a Radio ------------- Pros- M16 to kill off infantry AND a radio to call in fire missions Cons- When calling in a Fire Mission you have to be close also he cannot fight so you have to protect him. Feature-FIRE MISSION / Radio man will call in a Fire Mission. (no shit) Demolition Marine- Us Marine with M16 and has Demolition ------------------ expertise :) Pros- Can fight along side normal infantry, his Explosive are powerful. Cons- Takes time to set explosives, have to be protected. Feature-PLANT EXPLOSIVES / Demolition man will plant high explosives. there you go a description of all the Marines done & Planed. 0 Share this post Link to post