Fredrik Posted January 20, 2004 A fast-forward key would be useful, for skipping boring parts (or forwarding to a relevant section) when watching long demos. 0 Share this post Link to post
Mordeth Posted January 20, 2004 And a rewind key, so you can loop your favorite part over and over again. Whee! 0 Share this post Link to post
Fredrik Posted January 20, 2004 Mordeth said:And a rewind key, so you can loop your favorite part over and over again. Whee! You wouldn't have to run the game logic backwards to do this, just save the state every x ticks, revert to the appropriate save and process the ticks in the remainder without rendering. But I don't see why that one'd be worth the effort :P 0 Share this post Link to post
Graf Zahl Posted January 20, 2004 Fredrik said:just save the state every x ticks ...just... As this is an entire savegame each time it will most likely bring the game down to a crawl. 0 Share this post Link to post
Fredrik Posted January 20, 2004 Graf Zahl said:As this is an entire savegame each time it will most likely bring the game down to a crawl. With small levels and fast computers though... Anyway, rewinding was Mordeth's idea :P 0 Share this post Link to post