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DuckReconMajor

Keyboarders, how do you configure your keys?

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I've got some key bindings for Zdoom that works pretty well:

I'm not gonna get over the clear stuff such as movement etc because this is done the original Doom way. But here is my special keys I've added:

Y = Third person ON
U = Third person OFF
PGUP = Look up
PGDN = Look down
Space = jump
HOME = fly up
END = fly down
DEL = center camera
INS = screenshot
F toggle flight mode (used very rarely)
C toggle crouch mode

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standard controls.

right hand on arrow keys.

left hand:
pointer bridging between right shift and right alt
middle and ring on strafe keys
pinky on spacebar

Works great for me

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Since Doom was my first FPS, I've always used the basic control, for it and all the upcoming FPS. But since the freelook, it isn't as easy to control it this way, and after years being stubborn, I decided to change to the WASD + Mouse control, but still using just the keyboard for Doom.

Thing is since I have to use a laptop most of the time, it's really uncomfortable to use its keyboard for Doom, so I play it WASD + Mouse now. Left click for fire, Right for jumping, C for crouch and SPACE for use.

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Since I am a Lefty I use the keypad for my movement.
8 up
4 strafe left
6 strafe right
2 back peddle
7 turn left
9 turn right
1 180 turn

ctrl for run
shift for open
space to fire
use the a and s keys to quick cycle the weapons

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With PrBoom

→ turn right (my little finger)
← turn left (my thumb)
↑ run (my ring finger)
↓ run backwards
Ctrl fire (my thumb)
Alt strafe (my index)
Tab map
Space open
1-7 weapons

With ZDoom

The same but I switch the weapons with Del and Ins

With Heretic, Hexen…
See ZDoom, plus

PageUp/PageDown change object
Enter select
Right Ctrl crouch
KP_0 jump

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R = Run
Y = Fire
U = Secondary Fire
Q = Jump
Keypad 1 = Strafe Left
Keypad 3 = Strafe Right
T = Croutch
Space = Open

I just can't play if ANY of those keys are changed. =/

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s - strafe left
d - forward
f - strafe right
space - back
e - use

No mouse look
No jump
No crouch
Always run

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Since 1993 I have never played with a mouse and have always played with the default config. I have played Doom so much that playing other FPS with different key configs and mouse look always throw me off until I get a lot of practice in.

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WASD makes sense in DOOM where the F is follow mode in the automap. Otherwise, you'll change map modes every time you try to move to the right, instead of moving. Some source ports, that let you edit the automap keys, let you get around that, but it explains why WASD has been more popular than ESDF where DOOM is concerned, all along.

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Standard and I use left handed mouse, because all of the good keys are on the right side.

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I used to use the WASD keyboard setup, but now I use an Xbox 360 controller exclusively on my computer.

Y = Jump
X = Crouch
A = Use
B = Alt Fire
RB = Fire
LB = Run
Right Thummbstick = Aim
Right Thumbstick Click = Cycle Weapons Down
Left Thumbstick = Move/Strafe
Left Thumbstick Click = Cycle Weapons Up

It works really great on ZDoom and GZDoom.

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Arrows - move/turn

m - strafe (while pressing it)
, - run
right alt - fire
shift - use

For new ports:
b - secondary fre
space - crouch
. - jump
del/end/pg up - freelook

num pad 4 & 6 - weapons switch

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myk said:

WASD makes sense in DOOM where the F is follow mode in the automap. Otherwise, you'll change map modes every time you try to move to the right, instead of moving. Some source ports, that let you edit the automap keys, let you get around that, but it explains why WASD has been more popular than ESDF where DOOM is concerned, all along.


Well maybe that's why i never got it, I don't routinely walk around with the automap on.

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W and S move forward/back. D jumps, Q crouches. Space is use, caps lock/tab are automap. Mouse moves side to side to turn, left click to fire, hold right click for strafe, hold middle click for mouselook. Most other buttons are default. Always run.

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Guest DILDOMASTER666

WSAD for movement, and if I have a mouse I prefer using left to fire and right to jump, with middle being inventory and wheelscroll for inventory selection; space to use and shift to hold-crouch. If I do not have access to a mouse I use the keypad to emulate mouse movement and buttons.

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