audiodef Posted June 4, 2010 I just had the boss battle with Sgt. Kelly. Am I the only one who thinks it was totally lame and gimmicky? The whole diversion to find Sarge feels like a stretch, where the developers said "We gotta make this a little longer somehow" and this was their answer. "I can smell your fear." No, bub, I just farted. Puh-leeze. 0 Share this post Link to post
RestlessRodent Posted June 4, 2010 The whole game is a diversion. But yeah, Sarge sucked and was a shitty boss, alot of the bosses lacked in my opinion. 0 Share this post Link to post
audiodef Posted June 4, 2010 And then there is the fact that if you stand in place at the beginning of the scene, Sarge is on a loop. They should have at least put a few random number generators into his subroutine to get him to do something different every so often. Ha ha ha! Turn, point, shoot, drive by. Repeat. What about the treadmill he was surgically attached to? Did he plead with the master demon to be attached to wheels because he was too lazy to walk? There should be a hack that makes Sarge say "Medicare paid for my Scooter(tm)!" 0 Share this post Link to post
printz Posted June 4, 2010 Yes, he's tacky. They wasted an excellent spiderdemon opportunity by placing an unoriginal Quake 2 supertank w/ BFG instead. 0 Share this post Link to post
Coopersville Posted June 4, 2010 iD can do no wrong, and I had no complaints. 0 Share this post Link to post
audiodef Posted June 4, 2010 Oh, they didn't do anything wrong. But the whole Sarge boss battle was actually pretty funny. "Ha ha ha!" *spins* 0 Share this post Link to post
Tetzlaff Posted June 4, 2010 printz said:Yes, he's tacky. They wasted an excellent spiderdemon opportunity by placing an unoriginal Quake 2 supertank w/ BFG instead. Another spiderdemon would have been way more unoriginal than this nod to the Quake universe. I enjoyed the Sabaoth fight, but I don´t liked that part of the story with Sarge turning evil and so on. 0 Share this post Link to post
suicidal pencil Posted June 13, 2010 I don't care that he's a tacky boss, I'm just glad I got to shut him up. 0 Share this post Link to post
phi108 Posted June 13, 2010 An idea I just had now, maybe just fighting a superposessed still-human sarge would have been better. All other bosses are big monsters, a speedy (with hell-sprinting, heh) heavily armed dude might have been a neat change. 0 Share this post Link to post
audiodef Posted June 14, 2010 suicidal pencil said:I don't care that he's a tacky boss, I'm just glad I got to shut him up. ++! "Heh heh heh!" *pops another wheelie and goes around again* 0 Share this post Link to post
audiodef Posted June 14, 2010 phi108 said:An idea I just had now, maybe just fighting a superposessed still-human sarge would have been better. All other bosses are big monsters, a speedy (with hell-sprinting, heh) heavily armed dude might have been a neat change. I second that. 0 Share this post Link to post
printz Posted June 14, 2010 Like a bot? Give him some creepy uncanny powers, so he wouldn't appear just like a bot. 0 Share this post Link to post
audiodef Posted June 14, 2010 printz said:Like a bot? Give him some creepy uncanny powers, so he wouldn't appear just like a bot. His laugh causes your brain to melt, or he barks orders and every time he says "marine", fire shoots from his eyes at you. 0 Share this post Link to post
PRIMEVAL Posted June 14, 2010 Or maybe once he dies, he turns into a gigantic, killer tank with a BFG and.... oh wait. 0 Share this post Link to post
Captain Toenail Posted June 14, 2010 I dunno, although an Arachnotron fight in a larger arena without deathpits would probably have been better, I thought Sarge was quite funny and I liked the way he suddenly had demonic tank-treads. (maybe the original plan was to give him robot spider legs?) 0 Share this post Link to post
audiodef Posted June 14, 2010 Give him Penguin's voice and make him say "I've played this stinking character like a harp from hell! Heh heh heh!" 0 Share this post Link to post
illYay1337 Posted June 18, 2010 I thought it was badass in a way. In a waaaay. I like some of the quotes... "Your duty has always been to diee sooooldieeer!" Also if you save up the soul cube for him he dies in like 2 rockets after that. Ridiculous... 0 Share this post Link to post