TheLostJoJo Posted May 24, 2011 I just got Doom 3 to work on my new computer but for some reason the classic Doom 3 mod won't work. Whenever I try to play it I get this error log. Can somebody tell me what I can do to make it work? Dumb it down for me, because I'm ignorant on modding Doom 3. DOOM 1.3.1302 win-x86 May 12 2005 10:40:52 3013 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & HTT 4096 MB System Memory 256 MB Video Memory Winsock Initialized Found interface: {590EC571-B7EB-4421-B8C7-4AEEA11CC448} Realtek PCIe GBE Family Controller - 192.168.1.64/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 C:\Program Files (x86)\Doom 3\base\game00.pk4 with checksum 0x29cdb978 Loaded pk4 C:\Program Files (x86)\Doom 3\base\game01.pk4 with checksum 0xe9d5adcf Loaded pk4 C:\Program Files (x86)\Doom 3\base\game02.pk4 with checksum 0x80401dd2 Loaded pk4 C:\Program Files (x86)\Doom 3\base\game03.pk4 with checksum 0x351c23e8 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak008.pk4 with checksum 0x299a7ce8 Current search path: C:\Program Files (x86)\Doom 3/base C:\Program Files (x86)\Doom 3\base\pak008.pk4 (12 files) C:\Program Files (x86)\Doom 3\base\pak007.pk4 (38 files) C:\Program Files (x86)\Doom 3\base\pak006.pk4 (48 files) C:\Program Files (x86)\Doom 3\base\pak005.pk4 (63 files) C:\Program Files (x86)\Doom 3\base\pak004.pk4 (5137 files) C:\Program Files (x86)\Doom 3\base\pak003.pk4 (4676 files) C:\Program Files (x86)\Doom 3\base\pak002.pk4 (6120 files) C:\Program Files (x86)\Doom 3\base\pak001.pk4 (8972 files) C:\Program Files (x86)\Doom 3\base\pak000.pk4 (2698 files) C:\Program Files (x86)\Doom 3\base\game03.pk4 (2 files) C:\Program Files (x86)\Doom 3\base\game02.pk4 (2 files) C:\Program Files (x86)\Doom 3\base\game01.pk4 (2 files) C:\Program Files (x86)\Doom 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5206 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg couldn't exec autoexec.cfg 5206 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using EXT_depth_bounds_test ---------- R_NV20_Init ---------- --------------------------------- ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: C:\Program Files (x86)\Doom 3\base\game03.pk4/gamex86.dll copy gamex86.dll to C:\Program Files (x86)\Doom 3\base\gamex86.dll game using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode --------- Initializing Game ---------- gamename: baseDOOM-1 gamedate: May 10 2005 Initializing event system ...472 event definitions Initializing class hierarchy ...142 classes, 190688 bytes for event callbacks Initializing scripts Compiled 'interpolateShaderParm': 977.5 ms ---------- Compile stats ---------- Memory usage: Strings: 79, 9648 bytes Statements: 67883, 1357660 bytes Functions: 2108, 250452 bytes Variables: 147244 bytes Mem used: 2476044 bytes Static data: 2277552 bytes Allocated: 3281140 bytes Thread size: 7068 bytes ...6 aas types game initialized. -------------------------------------- -------- Initializing Session -------- WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'SNDBPrimary' references undefined cvar 's_driver' session initialized -------------------------------------- --- Common Initialization Complete --- ------------- Warnings --------------- during DOOM 3 initialization... WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'SNDBPrimary' references undefined cvar 's_driver' 1 warnings ============= ReloadEngine start ============= --------- Game Map Shutdown ---------- -------------------------------------- Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ------------ Game Shutdown ----------- --------- Game Map Shutdown ---------- -------------------------------------- Shutdown event system -------------------------------------- ------ Initializing File System ------ Loaded pk4 C:\Program Files (x86)\Doom 3\base\game00.pk4 with checksum 0x29cdb978 Loaded pk4 C:\Program Files (x86)\Doom 3\base\game01.pk4 with checksum 0xe9d5adcf Loaded pk4 C:\Program Files (x86)\Doom 3\base\game02.pk4 with checksum 0x80401dd2 Loaded pk4 C:\Program Files (x86)\Doom 3\base\game03.pk4 with checksum 0x351c23e8 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak008.pk4 with checksum 0x299a7ce8 Loaded pk4 C:\Program Files (x86)\Doom 3\cdoom\cdoom_dll.pk4 with checksum 0x898fa4ef Loaded pk4 C:\Program Files (x86)\Doom 3\cdoom\cdoom_linux.pk4 with checksum 0xfc8f134b Loaded pk4 C:\Program Files (x86)\Doom 3\cdoom\cdoom_mac.pk4 with checksum 0xb61c30e6 Loaded pk4 C:\Program Files (x86)\Doom 3\cdoom\cdoom_main.pk4 with checksum 0x9ff6284b Loaded pk4 C:\Program Files (x86)\Doom 3\cdoom\cdoom_maps.pk4 with checksum 0xa7bb2433 Loaded pk4 C:\Program Files (x86)\Doom 3\cdoom\cdoom_models.pk4 with checksum 0x22e8b18 Loaded pk4 C:\Program Files (x86)\Doom 3\cdoom\cdoom_sounds.pk4 with checksum 0xae50243c Loaded pk4 C:\Program Files (x86)\Doom 3\cdoom\cdoom_textures.pk4 with checksum 0x1be0b07f Current search path: C:\Program Files (x86)\Doom 3/cdoom C:\Program Files (x86)\Doom 3\cdoom\cdoom_textures.pk4 (163 files) C:\Program Files (x86)\Doom 3\cdoom\cdoom_sounds.pk4 (113 files) C:\Program Files (x86)\Doom 3\cdoom\cdoom_models.pk4 (449 files) C:\Program Files (x86)\Doom 3\cdoom\cdoom_maps.pk4 (66 files) C:\Program Files (x86)\Doom 3\cdoom\cdoom_main.pk4 (456 files) C:\Program Files (x86)\Doom 3\cdoom\cdoom_mac.pk4 (2 files) C:\Program Files (x86)\Doom 3\cdoom\cdoom_linux.pk4 (2 files) C:\Program Files (x86)\Doom 3\cdoom\cdoom_dll.pk4 (2 files) C:\Program Files (x86)\Doom 3/base C:\Program Files (x86)\Doom 3\base\pak008.pk4 (12 files) C:\Program Files (x86)\Doom 3\base\pak007.pk4 (38 files) C:\Program Files (x86)\Doom 3\base\pak006.pk4 (48 files) C:\Program Files (x86)\Doom 3\base\pak005.pk4 (63 files) C:\Program Files (x86)\Doom 3\base\pak004.pk4 (5137 files) C:\Program Files (x86)\Doom 3\base\pak003.pk4 (4676 files) C:\Program Files (x86)\Doom 3\base\pak002.pk4 (6120 files) C:\Program Files (x86)\Doom 3\base\pak001.pk4 (8972 files) C:\Program Files (x86)\Doom 3\base\pak000.pk4 (2698 files) C:\Program Files (x86)\Doom 3\base\game03.pk4 (2 files) C:\Program Files (x86)\Doom 3\base\game02.pk4 (2 files) C:\Program Files (x86)\Doom 3\base\game01.pk4 (2 files) C:\Program Files (x86)\Doom 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- background thread already running ----- Initializing Decls ----- WARNING: file materials/cdoom_slime.mtr, line 34: material 'textures/cdoom_misc/slime' previously defined at materials/cdoom_misc.mtr:56 WARNING: file materials/cdoom_textures.mtr, line 311: material 'textures/cdoom_misc/stenameplate' previously defined at materials/cdoom_misc.mtr:20 ------------------------------ ------- Initializing renderSystem -------- renderSystem initialized. -------------------------------------- 5206 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg execing autoexec.cfg 5206 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using EXT_depth_bounds_test ---------- R_NV20_Init ---------- --------------------------------- ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: C:\Program Files (x86)\Doom 3\cdoom\cdoom_dll.pk4/gamex86.dll copy gamex86.dll to C:\Program Files (x86)\Doom 3\cdoom\gamex86.dll 3 22 800 600 Regenerated world, staticAllocCount = 0. Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...shutting down QGL ...unloading OpenGL DLL wrong game DLL API version 0 Share this post Link to post
Mithran Denizen Posted May 24, 2011 I'm not sure either, but judging from the last line of that log, you might be running the wrong version of the mod with the wrong version of Doom 3. I think I had similar trouble with running the Classic Doom mod; I know that I needed to use an updated version that works on version 1.3.1 of Doom 3. You might want to try googling [wrong game DLL API version doom 3] or similar. [edit: Perhaps this page can help you, as there's a section near the bottom that includes that line from your log, and an explanation of why it happens. Judging by that, I'd say it supports my theory that you are using an outdated version of cdoom.] 0 Share this post Link to post
nbohr1more Posted June 17, 2011 Yes, the latest Classic Doom 3 version requires 1.3.1.1304. Unfortunately, it seems that 1302 was a bugged version of 1.3 and you will likely need to reinstall Doom 3 to apply the correct (fixed) version. We host a copy of the correct patch: http://www.dramthethief.com/darkmod/files/DOOM3-1.3.1.exe Once you've got this install, why not check out The Dark Mod. 0 Share this post Link to post