TimeOfDeath666 Posted June 29, 2011 download: loserfag.zip screenshot: loserfag.JPG e1m1-e1m4 & e1m9 of Ultimate Doom Works in chocolate-doom but I usually play in prboom-plus. 0 Share this post Link to post
Du Mhan Yhu Posted June 30, 2011 I like to see the bodies clutter the room once there dead. If you don't mind me asking, Why did you make the all monsters explode like Lost Souls upon dying? Nice slaughter action though. 0 Share this post Link to post
Memfis Posted June 30, 2011 e1m1 fda in 10:38 - http://www.mediafire.com/?cc9cqiixzgczy1d 0 Share this post Link to post
TimeOfDeath666 Posted June 30, 2011 skaman - I did that to make the wad work with chocolate-doom or doom2.exe. Otherwise, the corpses just get in the way and make monsters disappear because of the sprite limit in doom2.exe. All vanilla wads should use that method or similar, if they break the sprite limit *coughAVmap26cough*. 0 Share this post Link to post
didierbertrand Posted June 30, 2011 i'm i wrong or eternal slumber, anigav, time of death, are the same person ? if yes, why so much aliases? 0 Share this post Link to post
TimeOfDeath666 Posted June 30, 2011 You're right. Anigav is for mapping, TimeOfDeath is retired, and eternal slumber shows when I first came to doomworld and started playing pwads with mouse+keyboard. 0 Share this post Link to post
Reisal Posted June 30, 2011 This is something that would fit episode 2 or 3 better due to the monster and texture use. 0 Share this post Link to post