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j4rio
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Hmph, I was prepared to come up with "See? Now it looks fine." but since you suddenly started to like your previous demo, you won't get that cool phrase from me! ;p

And nope I don't want to replay it. I don't like maps featuring bad teleporters. They don't deserve optimisation effort IMO.

Old Post Nov 10 2012 17:47 #
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blob1024
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j4rio said:
I don't like maps featuring bad teleporters. They don't deserve optimisation effort IMO.

Old Post Nov 10 2012 19:42 #
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Daiyu_Xiaoxiang
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22 Max 7:14.

A tech-base inside a castle?

Attachment: pccp-22-714.zip
This has been downloaded 30 time(s).

Old Post Nov 13 2012 12:52 #
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Rizera
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MAP22 UV-Max in 6:51

Crap first exit demo, but at least it takes the level to sub-7 barrier.

Attachment: pc22-651.zip
This has been downloaded 30 time(s).

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Old Post Nov 15 2012 15:07 #
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Nevan
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Just want to ask of why MAP38 is skipped. Is it broken?

Old Post Nov 15 2012 15:12 #
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Rizera
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Nevan said:
Just want to ask of why MAP38 is skipped. Is it broken?

It's impossible to complete because red key is not possible to reach.

Snakes said:
Yeah, by some freak accident an entire sector got deleted from the room with the RK and as a result the map is completely broken. It may be possible to PM deathevokation or Philnemba as there was a bug fix uploaded sometime ago. The link is broken now, but one of these two most likely have it. DeatevokatioN is on the forums more frequently, so I'd recommend contacting him if you're itching to get your hands on it.

And j4rio, please update my name on the tables with Rizera?
Thanks!

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Old Post Nov 15 2012 15:31 #
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vdgg
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At last!!!!

Attachment: pc17-2156.zip
This has been downloaded 41 time(s).

Old Post Nov 16 2012 18:35 #
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j4rio
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29 in 12:37

Attachment: pc29-1237.zip
This has been downloaded 56 time(s).

Old Post Nov 16 2012 20:00 #
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darkreaver
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vdgg said:
At last!!!!

Watching this, I can`t help but think: "WTF was I thinking when I made that map!?"

Old Post Nov 17 2012 13:46 #
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vdgg
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You were probably thinking where to insert more arch-viles, but hey, I think it is the best pc_cp map in the "big map" category.

Old Post Nov 17 2012 14:04 #
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Daiyu_Xiaoxiang
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j4rio said:
29 in 12:37

I wonder if it's possible to skip the cybers in the central room and kill them all after entering all rooms(Exclude the final exit hall). Tatsurd once do this trick in his PL2 Map31 Max run.

Old Post Nov 18 2012 05:03 #
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j4rio
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It's hard enough with just 1 in that room with those silly cages for killing yourself by cyber's magical splash damage. Besides, ammo is scattered all over map in small chunks instead of some restock spots, so I'd say this is out of question.

Old Post Nov 18 2012 09:55 #
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Rizera
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Anima Zero said:
Map 20 - 4:33

MAP20 UV-Max in 3:49

Attachment: pc20-349.zip
This has been downloaded 36 time(s).

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Old Post Nov 25 2012 21:07 #
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j4rio
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A'ight, hopefully it's not sunday anywhere anymore so we can draw a line. I'll send txt until evening to all participants, and while receiving them back, you can still do improving but only of your own times.

Old Post Nov 26 2012 13:50 #
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j4rio
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Received half of txts already.

Old Post Nov 28 2012 20:34 #
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blob1024
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I sadly have 0 time right now, but ill look again to my maps and maybe improve something in the weekend if I can. At the latest you'll have my txt in the early beginning of the next week anyway :O

Old Post Nov 28 2012 21:42 #
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blob1024
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okay, here it is

Just a short comment to the map, which will be noted in the pack txt for sure... its a very cool map, from the early beginning, but those annoying slow teleporting imps sucks. So i checked up the level again, and changed a lot of tricks. first of all I saved the invulnerability for the end, as the invisibility is deadly with those knights and cyberdemon otherwise. this made a bit harder the cyb telefrag but doable. This time I even took a rocket right in the face... lol anyway, I planned to leave all the imps teleporting alive, and return there at the end, but everytime al the imps were shattered all over the map, due to the other teleporters as well. Only a minor part was staying in the room and i had to chase everything down again... for this reason I guess getting closer to 10min is a very very hard task, cus a perfect run can be screwed easily with such troubles. over 1 min faster than the older record so its okay, maybe i try a bit more, no idea ;o

pc28
uv-max 11:26*

Attachment: pc28-1126.zip
This has been downloaded 35 time(s).

Old Post Dec 1 2012 16:34 #
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j4rio
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Just a reminder - still waiting for textfiles from blob, tatsurd, JC and squonk. Blob has already told me he is busy.

Old Post Dec 4 2012 20:46 #
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Zahid
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i think you should Post it Forward for this Sunday's updates and Announce next wad....:/
as its enough time and m totaly got indecisive to choose any other stuff to work on:O

Old Post Dec 7 2012 20:00 #
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j4rio
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I'm just waiting for blob as he asked me wait for him to send me his txt. The rest didn't answer so when I get blob's txt, it gets released.

Old Post Dec 7 2012 20:18 #
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Memfis
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It seems that Tatsurd doesn't get PM notifications, I PMed him once and he noticed the message only like 2 weeks later. Try asking him on YouTube?
And JCD was on the same ZDaemon server (Survive in Hell TNS) as you yesterday. :)

Old Post Dec 7 2012 20:39 #
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j4rio
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Well I've seen them online both numerously, so I thought that they probably don't want to write comments.

Old Post Dec 7 2012 20:45 #
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tatsurd-cacocaco
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Sorry, everyone. I have some works in my real life and must prepare my new play thorough in YouTube. I will spend all my time of this weekend for them. Please wait until next week.

Old Post Dec 8 2012 07:38 #
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blob1024
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my weekend starts officially now. ill sleep 1 or 2 hours and then finish the txt (was almost ready anyway)
sry for the wait :) till it willb e released, ill check if i can improve other records of mine, but map28 was the only one I had wish for

Old Post Dec 8 2012 15:26 #
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j4rio
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Very well, I'll just wait for tatsurd until next week and when I receive it, it gets released.

Btw, Zahid, I most likely won't start any sort of demopack thing in close future. If somebody wants to start another one, go ahead. I'll try and hop in with some demo eventually, but no promises.

Old Post Dec 8 2012 15:32 #
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j4rio
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:<

Old Post Dec 17 2012 14:02 #
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j4rio
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It's done! Get it here

Old Post Dec 19 2012 11:24 #
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Memfis
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Nice, thank you for organizing everything!

05 - Squonk - 1:56 engine unknown
If you open his demo with notepad and scroll down to the end, you can see that he used PrBoom-Plus 2.5.1.3. :)

Old Post Dec 19 2012 12:21 #
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j4rio
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Oh, I didn't know that. Well, that info is there just for Andy when he adds it to dsda, so as long as it's correct there, it's no problem.

Old Post Dec 19 2012 12:40 #
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