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Eris Falling
Forum Staple


Posts: 2913
Registered: 07-12


I think maybe what it needed most were those inset waterfalls that I dump everywhere. I now regret deleting the previous attempt at the map, because its start room looked pretty cool, maybe I'll try and rebuild it. thanks guys

--

rayzik and scalliano: :D

Old Post 07-28-14 10:53 #
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Memfis
Forum Legend


Posts: 5408
Registered: 04-07


A nice scene in Serenity.

http://i.imgur.com/VqyAIEu.png

Old Post 07-29-14 00:00 #
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SFoZ911
Member


Posts: 327
Registered: 10-08


http://i.imgur.com/9FzwGQOm.png
http://i.imgur.com/Xfla1xdm.png
http://i.imgur.com/c0ZqRj7m.png

Never uploaded shots before, wanted to try.. hope it didn't fuckup anything.

Anyways just a vanilla map i've been working on.

Old Post 07-29-14 00:14 #
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Doom Dude
Senior Member


Posts: 1311
Registered: 12-00


http://i.imgur.com/XajZX8yl.jpg

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My Maps On WIP::The Megawad Outpost

Old Post 07-29-14 18:15 #
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Memfis
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Posts: 5408
Registered: 04-07


Yes yes Vilecore 2.
It's nice that you're using many new textures!

Old Post 07-29-14 18:24 #
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Doom Dude
Senior Member


Posts: 1311
Registered: 12-00



Memfis said:
Yes yes Vilecore 2.
It's nice that you're using many new textures!



Actually that's Stalking Evil (currently 12 maps of gothic type maps for ZDoom). I was messing about in there and took some shots. Here's another... [edit] So umm, yeah I have 3 main projects going, Vilecore 2, Stalking Evil [doom in hexen format] and Constriction Zone [UDMF]. Mainly plucking away at V2 and when I feel like messing with 3d floors and slopes n shit I do some on Constriction. Stalking is kinda on the back, back burner.

http://i.imgur.com/j9GQoSMl.jpg

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My Maps On WIP::The Megawad Outpost

Last edited by Doom Dude on 07-29-14 at 22:05

Old Post 07-29-14 19:39 #
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Getsu Fune
Forum Regular


Posts: 936
Registered: 06-13


so i made a starting area to something. it's far from finished of course. not sure where it will end up later.

http://i.imgur.com/5vYy3Lc.png

Old Post 07-29-14 19:45 #
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