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Memfis
Forum Legend


Posts: 5498
Registered: 04-07


Well, I sure would be glad to see a longtics hack for -complevel 9!

Old Post 08-18-14 09:57 #
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dew
experts


Posts: 3360
Registered: 05-08


Not sure if I've brought this issue up already, but I got reminded of it in a loosely related conversation...

The increased FOV in widescreen resolutions leaves dead zones at the sides of the screen where the BFG cone doesn't extend to. Classic HUD naturally marks the ends of the cone, but nowadays with Boom HUDs and no HUDs and extended HUDs, I thought perhaps some sort of toggleable indents at the top and the bottom of the screen could help players keep the targets in the killzone.

I brought this issue up with Zdaemon and Odamex devs some time ago, but I'm not sure it was a top priority for them... :(

Old Post 08-19-14 23:46 #
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entryway
Forum Staple


Posts: 2713
Registered: 01-04


can't understand. screenshots?

Old Post 08-20-14 13:20 #
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