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entryway
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Posts: 2733
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Doom_user said:
There's severe visual corruption in GLBoom+ when the player enters sectors with deep water and/or colormaps. It affects the status bar, the player's weapon, on-screen messages, and menu graphics.

Where is the bug precisely?

This?

https://dl.dropboxusercontent.com/u/235592644/clip/2014-09-26_10.27.42.png

Post link to your cfg.

Old Post 09-26-14 08:27 #
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Doom_user
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entryway said:

Where is the bug precisely?

This?

https://dl.dropboxusercontent.com/u...26_10.27.42.png



Yes. Also
the m_doom logo and menu graphics in shot 1
the status bar, status bar face, the player's weapon, and the large health numbers in shots 1, 2, and 4
the key icons in shot 3
the large ammo numbers, large armor numbers, and the small ammo numbers in shots 1, 2, and 3
several of the small numbers above "arms" in all 4 shots


Post link to your cfg.


Here it is.

This happens even if I erase glboom-plus.cfg and let GLBoom+ generate a fresh one.

I also updated to Freedoom Doom 2 iwad (date modified 1/1/2014 4:17pm), this happens with it as well.

This also affects the numbers in the automap.

http://i.imgur.com/co1jcbm.jpg
Just before entering deepwater/colormap sector.

http://i.imgur.com/tgVqigb.jpg
Just after.

Last edited by Doom_user on 09-26-14 at 09:23

Old Post 09-26-14 09:11 #
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RjY
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Posts: 967
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New svn location for PrBoom and PrBoom+

The repository has moved to https://svn.prboom.org/repos/ and is running svn 1.8.

There's a redirect from the old crowproductions url so those who care might not need to do anything, but I thought I would pass the message along regardless.

Old Post 10-16-14 20:38 #
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entryway
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Sadly, it's still svn instead of git.

Old Post 10-16-14 22:16 #
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Gez
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And it still doesn't get a browser-friendly interface like WebSVN or something... You gotta use an SVN client to see the logs.

Old Post 10-17-14 17:26 #
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RjY
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entryway said:
Sadly, it's still svn instead of git.
This is a surprise to read. I've been under the impression for years that you were against moving to git.

Old Post 10-17-14 20:23 #
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chungy
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I'd kind of like to throw it out there that if an SVN to Git migration is desired, I might be able to offer assistance with the move. Such migrations are often tricky and not really easy to handle well, I have suspicions that the PrBoom repository is not really well-put, even if only for the fact that PrBoom and PrBoom-Plus share the same repository, these could be split out if desired. (As a side note, is there any good reason PrBoom-Plus hasn't merged back in with (and replaced) the main project?)

I've had prior experience with migrating the Eternity Engine repository. Toyed with Chocolate Doom also, but fraggle wrote his own conversion program for the official move; also have toyed with Odamex but I've not actually talked to any of those devs about moving (and it's sufficiently complex that I haven't started a good cleanup script for it).

Old Post 10-17-14 23:18 #
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