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vdgg
MM2 maniac


Posts: 1832
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Requiem, MAP17 (Dens of Iniquity by Michael Rapp), Tyson in 34:14

Attachment: rt173414.zip
This has been downloaded 35 time(s).

Old Post Nov 9 2011 23:57 #
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Revved
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vdgg said:
BTW, Revved, what's up with that MM MAP19 Tyson? :-P

Well, vdgg, you got your wish.

Memento Mori
UV Tyson
Map 19 in 18:34

Attachment: mm191834.zip
This has been downloaded 29 time(s).

Old Post Nov 10 2011 02:11 #
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Revved
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Well, yesterday, I did a huge fail while recording a 30mmmax, there were two imps in the final area of Map 25 that I forgot to awaken, and had to end it there with 98% kills. At that point, the run's length was 3:42:54. If anybody wants to see it, tell me and I'll put it in the failed demo attempts thread. So this demo will have to do instead.

Memento Mori
UV Fast
Map 19 in 6:38

Attachment: mm19f638.zip
This has been downloaded 19 time(s).

Old Post Nov 19 2011 13:17 #
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Looper
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Revved said:
Well, yesterday, I did a huge fail while recording a 30mmmax, there were two imps in the final area of Map 25 that I forgot to awaken, and had to end it there with 98% kills. At that point, the run's length was 3:42:54. If anybody wants to see it, tell me and I'll put it in the failed demo attempts thread. So this demo will have to do instead.

Hahaha, that's long session :)

Old Post Nov 19 2011 13:36 #
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vdgg
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If it's true what you say, it counts - as a valid Max Movie up to MAP24. To beat your "record" (you may refuse to name it so), one must finish MAP01-MAP25 with max kills and secrets.

Similar "unfinished" demos

Xit Vono's nightmare! run on Requiem
Xit Vono's nightmare! run on Evilution (from this year)
Jason Henry's Tyson run on Doom 2

and there were many more probably in the first years of C-N.

Last edited by vdgg on Nov 19 2011 at 15:38

Old Post Nov 19 2011 14:19 #
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Looper
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vdgg said:
Similar "unfinished" demos


Jason Henry's Tyson run on Doom 2

Heh, funny. I was doing doom2 tyson for fun and made it to the map07 (died to last mangu >:( ), each level 100% kills, then you say about Henry's rune so I check it. Why doesn't he kill all the monsters? I thought it's 100% kills even if it is movie run. Is it UV Speed Tyson when going for a movie?

Old Post Nov 19 2011 15:08 #
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vdgg
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My mistake, I guess. No, it's not partial Tyson movie (12uv-tys.lmp) for not getting all the kills.

Old Post Nov 19 2011 15:37 #
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Revved said:
Well, yesterday, I did a huge fail while recording a 30mmmax, there were two imps in the final area of Map 25 that I forgot to awaken, and had to end it there with 98% kills. At that point, the run's length was 3:42:54. If anybody wants to see it, tell me and I'll put it in the failed demo attempts thread. So this demo will have to do instead.

Memento Mori
UV Fast
Map 19 in 6:38



I have to agree with vdgg, it should not be allowed to be lost. What huge effort, WOW!

It counts as a valid Max Movie up to MAP24 There are so few of those types of runs, please don't let it become lost. Please share.

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Old Post Nov 19 2011 16:46 #
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Revved
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Well, I've already uploaded the Max movie to the Failed demo attempts thread for those that want to see it. I know that it's possible; I did an unrecorded no-saves attempt through the whole WAD with a time of 4:42:07 so I wasn't that far away from victory. Oh and by the way:

Memento Mori
UV Respawn
Map 19 in 5:05

Attachment: mm19r505.zip
This has been downloaded 18 time(s).

Old Post Nov 19 2011 22:22 #
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Revved
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Memento Mori 2
UV Respawn
Map 3 in 5:24

Attachment: m203r524.zip
This has been downloaded 22 time(s).

Old Post Nov 22 2011 02:06 #
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kimo_xvirus
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I'm unlikely to be active again anytime soon
Anyway
Doom 2 Map32 Nightmare 100% Secrets Run in 0:24
Enjoy! You won't see a faster NM100s run on this map in the future ;)

Attachment: ns32-024.zip
This has been downloaded 52 time(s).

Old Post Nov 24 2011 04:09 #
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Memfis
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Cool fact about Sedlo's legendary run. :)

Old Post Nov 24 2011 08:15 #
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Looper
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kimo_xvirus, do you use dosbox and if so, what version?
I'm just wondering how to strafe run in the first 6-8 ticks.
If you check e3m2-012 sedlo fails his fast start, losing 2-3 ticks :P

Old Post Nov 24 2011 15:48 #
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Creaphis
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kimo_xvirus said:
Doom 2 Map32 Nightmare 100% Secrets Run in 0:24

Was this inspired by your Wolf3D running at SDA?

Old Post Nov 24 2011 17:19 #
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SAV88
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vdgg said at Juny 9, 2010:
Anyway, MAP14, 25, maybe even 27 and 29 can theoretically be done under 10 minutes.
EVERY level in MM2 can be humanly maxed in under 10 minutes. Yes, even MAP28.

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Old Post Nov 24 2011 23:39 #
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vdgg
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map19

Old Post Nov 25 2011 05:00 #
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SAV88
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And MAP19 too. Many of Peo's TAS demos got beaten without assistance, and with tons of effort it's possible to humanly cut 2 minutes from his M2191151. He doesn't perfectly distribute the weapon damage at all, and one can rush through the map with a lot more aggression, minimizing the time of running around and gathering different groups of enemies together to help them destroy themselves. Also, Peo missed one of the teleporting sergeants and was forced to make a detour which cost him 20 seconds (from 5:16 to 5:36).

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Old Post Nov 25 2011 08:26 #
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kimo_xvirus
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Paska said:
kimo_xvirus, do you use dosbox and if so, what version?
I'm just wondering how to strafe run in the first 6-8 ticks.

Fast start used to work fine in MS-DOS and Windows 98
You can't do the first straferun + turn under dosbox on any version
Stuff like this from your post is the limit under DOSBox.
I discussed it with the DOSBox developers before, they ruled it out as a problem with SDL's input capturing during changing resolutions.
And the bug is present in VMware and VirtualBox running MS-DOS 6.22 because they both use SDL.
Also, even if you set the DOSBox resolution to 320x200, it still has that bug, it has to do with internal resolution or something.

The bug isn't present in Virtual PC 2007 running MS-DOS 6.22, but there was something else that made me not like speedrunning Doom under that emulator, IIRC it was Virtual PC not locking the mouse during Doom's text startup because perhaps you needed to lock it everytime you launched a program in the emulator or it was something about the mouse. But in Virtual PC 2007 if you for example holded forward and strafe left or right + turn left or right on keyboard, you would get them in the first ~6 tics as expected, that doesn't work in DOSBox or the 2 other emulators which use SDL.

The only solution I found under XP SP3 32bit is running Doom with cli2nop. It makes the game playable and the sound distorted, but it's better than nothing. I launch the batch files from fullscreen cmd and immediately make the fast start.

Paska said:
If you check e3m2-012 sedlo fails his fast start, losing 2-3 ticks :P

I don't know what you meant exactly, he moves from the very first tick. If you meant he doesn't turn to the correct angle then I say no, he was straferunning the small distance to wallrun the wall on the right :)

Creaphis said:
Was this inspired by your Wolf3D running at SDA?

Possibly, but I was thinking I wanted to do a strong Doom1/2 record :)

Old Post Nov 25 2011 17:01 #
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Looper
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kimo_xvirus said:
I don't know what you meant exactly, he moves from the very first tick. If you meant he doesn't turn to the correct angle then I say no, he was straferunning the small distance to wallrun the wall on the right :)

My bad, he really does strafe run, didn't notice the tiny side movement even I was looking for it.

Thanks for the informative answer about the fast start.

Old Post Nov 25 2011 18:12 #
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Looper
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Doom2
Episode 1 TYSON
Time: 104:45

This isn't easy run, I can say that. I hope it's not too boring to watch. Maps 06-09 are the most boring ones.

Attachment: 10445ty1.zip
This has been downloaded 50 time(s).

Old Post Nov 29 2011 17:48 #
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xit-vono
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I made a respawn for TNT map09.

Attachment: er09-751.zip
This has been downloaded 39 time(s).

Old Post Dec 5 2011 05:10 #
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Archy
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I said I wouldn't post a C-N entry for this map again but my girlfriend always said I was a liar.

Anyways, happy 18th birthday.

Attachment: pf11-234.zip
This has been downloaded 36 time(s).

Old Post Dec 10 2011 13:25 #
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Looper
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Plutonia
Map21 Pacifist
Time: 0:04

Finally :)

Attachment: pp21-004.zip
This has been downloaded 43 time(s).

Old Post Dec 14 2011 00:05 #
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JCD
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TNT map30 UV Speed in 1:24

Attachment: ev30-124.zip
This has been downloaded 33 time(s).

Last edited by JCD on Dec 14 2011 at 21:58

Old Post Dec 14 2011 21:05 #
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Revved
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Requiem
UV Respawn
Map 17 in 8:18

Attachment: rr17-818.zip
This has been downloaded 28 time(s).

Old Post Dec 18 2011 04:53 #
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Archy
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I need to stop playing this map... anyone want to beat my records?

Attachment: pl11-244.zip
This has been downloaded 39 time(s).

Old Post Dec 22 2011 22:06 #
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Rizera
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Archy said:
I need to stop playing this map... anyone want to beat my records?

Hah, fast like a hurricane! Just as usual. Gotta love your movement.

I don't even know how to beat that map but it would be lovely to see some real competition on it. Maybe 2:2X is optimal?

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Old Post Dec 22 2011 22:30 #
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xit-vono
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I made a 3 level tnt nightmare movie.

Attachment: 03tn0737.zip
This has been downloaded 50 time(s).

Old Post Dec 27 2011 22:54 #
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xit-vono
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In my txt file I claimed that map08 would remain undone for the forseeable future. However, I was just doing a practice run(starting on map03), and I managed to finish map08. I don't know how I did it, since I don't think plasma is that helpful. Therefore I believe an 8 level, and possibly much higher run is possible.

Old Post Dec 28 2011 01:50 #
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Now up to 4 levels. Level 5 isn't really that hard but unfortunately
I had some bad luck getting blown up.

Attachment: 04tn0717.zip
This has been downloaded 51 time(s).

Old Post Dec 30 2011 06:47 #
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