Mr. Chris
The term is "prehensile"

Posts: 4217
Registered: 07-02 |
It came up in my mind and considered a single map, multi mapper project to see if anyone wants to participate. The map is a techbase/urban style map and I have worked on creating the base for those interested in helping.
Rules:
-Must remain limit removing with no port specific stuff (ZDoom, Eternity, JDoom, etc) but Boom specific lines are OK.
-No extra textures, use vanilla Doom 2 texture set.
-No sounds or custom music (already chose for latter)
-Try not to overdo detail or thing placement.
-Some non-linearity is a plus.
-When a section of the map is done, please upload it in a zip to a site such as Mediafire and PM the link to me.
-Edited maps should have a _update## suffix (IE ctouch_update01.wad)
The goal is to produce a reasonably challenging map with co-op support with multiple authors so if you have any questions or show interest, just ask below. I will also provide the base file once I see a number of users interested in this.
**ADDED DEC 13th, 2012**
Also as an update, mappers have a time period of 7-10 days for editing before sending it off to the next person in the list.
Edit 3/2/2013: Added one playtester
Edit 3/3/2013: Removed Hellbent from list due to holding up the project for almost a month.
Edit 3/28/2013: Added dachauncinator as mapper/playtester.
Users interested:
Obsidian
BloodyAcid
Pottus
Rambosee
dachauncinator
NoneeLlama/LoveMechs
Interested playtesters:
Rizera
Megamur
dachauncinator
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Chris's uploads - Link
Doom videos 1 - 2
Last edited by Mr. Chris on 03-28-13 at 06:32
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