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Katamori
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Old Post Jan 24 2013 22:04 #
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Diablo784
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A small level of mine I made a few months back :P

Old Post Jan 24 2013 23:12 #
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Retog
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Old Post Jan 25 2013 18:23 #
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Diablo784
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Old Post Jan 26 2013 01:18 #
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walter confalonieri
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i knowned the PE trick, but the revenant attack i don't known it..

Old Post Jan 26 2013 18:35 #
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cannonball
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http://www.youtube.com/watch?v=wuO2LyKW8zk

Old Post Jan 27 2013 09:57 #
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valkiriforce
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The solution to MAP31 of Reverie.

Old Post Feb 2 2013 00:15 #
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Archy
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Old Post Feb 2 2013 02:07 #
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cannonball
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http://www.youtube.com/watch?v=37Jm2_P6jkg

Old Post Feb 2 2013 09:19 #
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NiTROACTiVE
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Here's yet another video with me playing four crappy Doom WADs:

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Radioactive & Explosive | deviantART |Project: Illuminatus (32-level Megawad) [Beta Released]
Previously Known as NitroactiveStudios

Old Post Feb 3 2013 00:27 #
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ASD
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Some freaky stuff I decided to make of E2M4's sector 20. Has anyone else thought like this when played this part of the map?

Old Post Feb 4 2013 11:51 #
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Retog
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Old Post Feb 4 2013 16:56 #
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walter confalonieri
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Old Post Feb 4 2013 20:34 #
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NiTROACTiVE
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ASD said:
Some freaky stuff I decided to make of E2M4's sector 20. Has anyone else thought like this when played this part of the map?

For a second there I thought this was something you could find in E2M4 but when I tried to do the trick, then I found out it was fake. You sure got me there! :P

Anyways, here's two big videos of me playing JCPack.wad:

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Radioactive & Explosive | deviantART |Project: Illuminatus (32-level Megawad) [Beta Released]
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Old Post Feb 5 2013 02:10 #
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Springy
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Old Post Feb 5 2013 11:46 #
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Philnemba
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Funny Doom 1 episode 1 race that I found recently.

Old Post Feb 6 2013 16:34 #
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Retog
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Scythe let's play with brutal doom on my new let's play channel:


Old Post Feb 10 2013 19:56 #
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walter confalonieri
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not really a video from me, but watching some doom gameplay i gone into this gameplay video of this crappy jokewad of mine:

Old Post Feb 11 2013 21:13 #
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Retog
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Old Post Feb 15 2013 19:02 #
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darkreaver
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Dunno if this is widely known: Romero talks about Doom and mapping and stuff:



Also, Quake:
http://www.youtube.com/watch?v=Pq__3XNvvHI

Daikatana:
http://www.youtube.com/watch?v=lQMtVbz_JuE

Old Post Feb 17 2013 14:34 #
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sgtcrispy
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A Run through of Episode 1
http://youtu.be/5GuFzvB41ro

Old Post Feb 18 2013 00:52 #
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cannonball
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http://www.youtube.com/watch?v=95MEiNQoWP4

Old Post Feb 18 2013 09:40 #
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Retog
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Old Post Feb 18 2013 17:41 #
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cannonball
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http://www.youtube.com/watch?v=YOtAHlSy6eE
Me failing at my own maps in Slaughterfest 2012

Old Post Feb 24 2013 12:51 #
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Retog
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Wesker vs Cyberdemon

Old Post Feb 25 2013 23:23 #
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Doomwolf555
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http://www.youtube.com/watch?v=89ujLr1Y4eI
http://www.youtube.com/watch?v=GdKdd1S7Dbg

Old Post Feb 26 2013 16:34 #
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KiiiYiiiKiiiA
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soz. Delete plz.

Last edited by KiiiYiiiKiiiA on Feb 26 2013 at 16:51

Old Post Feb 26 2013 16:45 #
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KiiiYiiiKiiiA
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Ooops. Delete this also plz.

Old Post Feb 26 2013 16:50 #
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Chu
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I thought I would share this in hopes someone would be interested in it. tl;dr version: heretic EDGE demo.



The next version of the 3DGE port (1.37) will have full support for HERETIC. Right now, what we're looking at is an in-progress video. The port loads the IWAD (heretic) and the correct Playpal/Colormap and all that jazz, but things that are obviously not working yet are inventory storing/releasing, among others (HUD, etc.). The majority of the HDF(DDF) code is being written by CeeJay and I'm doing the engine-side stuff. I wrote some of this information at the Doom Wiki in preperation, so the Heretic support can be [mostly] validated now.

You can see it still needs some work, but you can play through the entire game start-to-finish. The next release of 3DGE (1.36 final) will have it as well, but it wasn't part of the plan for that branch so it'll only be partial. Vanilla compatibility is obviously low (like DOOM in EDGE) and I'm not going to jump through hoops to make it super accurate. Most of this code will be controlled through HDF, though additions will be made engine-side for anything Heretic-specific for DOOM as well (inventory).

I know most DOOM ports have had Heretic support for years now, but this is exciting news for EDGE users (and myself, of course). Thought a nice sneak-peek would do some good! ;-)

However, I don't think I'll include HEXEN support as it's too complicated and won't be worth it (Zdoom/Jdoom is around for that game). Strife is a possibility because the vast majority of the scripts can be done in RTS, and the rest will need to be adapted, but we'll see. I've been so busy juggling various projects around but it's always nice to get work done on this port ;)

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Old Post Feb 28 2013 04:33 #
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Retog
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Old Post Feb 28 2013 16:28 #
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