gggmork
I just felt like complaining about something
Posts: 1056
Registered: 06-07 |
Hmm, the compet-n faq says:
UV Maxkills: finishing the level as fast as possible, in Ultra Violence, killing every monster at least once, except lost souls, and with 100% secrets.
(so that implies not having to re-kill resurrected monsters)
Still I think it'd be better to have to rekill resurrected monsters for max (it might not be easy to even tell whether a monster has been resurrected or not while playing in some maps, so thats kinda a dumb and chance based thing to give anyone a speed advantage in some maps).
compet-n also says 'Various DOOM spinning utilities are allowed'. I wonder if it'd be possible for an advanced spinning utility to make it so while you hold down a certain button, the screen remains centered on the nearest enemy. That would make tightly circling around enemies really easy (just hold down right and you'd constantly circle and face them) and maybe give a big but kinda cheap advantage.
EDIT:
oh yeah, I forgot about page 8 in this thread:
http://www.doomworld.com/vb/doom-sp...-demo-thread/8/
(where grazza says:
'The compet-n rules (with clarifications) set standards that the demo community has traditionally followed and, when desired, expanded upon.
Yes, there was an ambiguity in the compet-n rules, but AdamH clarified it: revived monsters must be rekilled.
If there are unkillable monsters, then they can be left alive.
If it is very difficult to kill everything due to lack of ammo or near-inaccessible monsters, then the demo with least left alive counts as Max until someone demonstrates that it is possible to kill more.
And lost souls need never be killed, regardless of how the engine you are using counts them.'
Last edited by gggmork on 04-19-09 at 22:25
|