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Nomad
Not dumb enough to get a custom title


Posts: 2761
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MDK probably works though. ;)

Old Post 11-10-09 16:24 #
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Pavera
Senior Member


Posts: 1502
Registered: 07-08



Philnemba said:


BING! BING! BING! We have a winner! Thats precisely what I did there :)

To Krispavera: The platform only raises once if you just use the "kill monsters' command in the console.



Damn.

Old Post 11-10-09 22:23 #
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zap610
JETSONZ KREW 4LYF


Posts: 956
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Well I was playing Tanks for the first time and took this picture.

http://img188.imageshack.us/img188/803/screenshotdoom200911091.png

It's Tribeam's project and Mr. Rocket did the mapping in that shot.

Old Post 11-10-09 23:40 #
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esselfortium
A Major Doomworld Concern


Posts: 6662
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I already said so on MSN, but that is undoubtedly the coolest-looking "realistic" city map I've ever seen in a Doom mod. Plus usage of sprite (or model?) fog that actually fits in with the map instead of looking laughably out of place! Awesome :D

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Old Post 11-10-09 23:47 #
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Super Jamie
Forum Staple


Posts: 2722
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zap610 said:
http://img188.imageshack.us/img188/...om200911091.png

That's the Doom engine? Wow!

Old Post 11-11-09 00:06 #
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scalliano
This door is opened elsewhere...


Posts: 1216
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Now THAT is something else! Excellent!

Old Post 11-11-09 00:41 #
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Mithral_Demon
Forum Regular


Posts: 703
Registered: 09-06



zap610 said:
Well I was playing Tanks for the first time and took this picture.

http://img188.imageshack.us/img188/...om200911091.png

It's Tribeam's project and Mr. Rocket did the mapping in that shot.



Now that is awesome, placing vehicles as players makes it feel different, though it looks like the view has to be in 3rd to work out.
That Clock Tower makes me feel.. Questioned, is there a phantom up there? Heard rumors.

Old Post 11-11-09 01:37 #
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ArmouredBlood
Senior Member


Posts: 1912
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So does the mancubi become the normal enemy level or is that a very slaughtery map?

Old Post 11-11-09 04:23 #
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rf`
Dr. Nosign


Posts: 8222
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http://i217.photobucket.com/albums/cc37/ravagefox/doom/goingup.gif
http://i217.photobucket.com/albums/cc37/ravagefox/doom/firstchapel.gif
http://i217.photobucket.com/albums/cc37/ravagefox/doom/chilly.gif

Old Post 11-12-09 08:11 #
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Joshy
Senior Member


Posts: 1019
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Looking funky there, rf. What are those steamy thingies?

Old Post 11-12-09 09:19 #
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rf`
Dr. Nosign


Posts: 8222
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Joshy said:
Looking funky there, rf. What are those steamy thingies?

Pain.

Old Post 11-12-09 10:48 #
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Nomad
Not dumb enough to get a custom title


Posts: 2761
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Whatever that staff thingie is, it looks like a recolored hornet gun from Half Life...

Old Post 11-12-09 16:15 #
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rf`
Dr. Nosign


Posts: 8222
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Nomad said:
Whatever that staff thingie is, it looks like a recolored hornet gun from Half Life...

Props--I've actually made this sprite three years ago but never found a use for it until now :P

Old Post 11-12-09 18:20 #
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Snarboo
Senior Member


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zap610 said:
kick ass tank screenshot
That looks like something out of the first Unreal engine. :D

Old Post 11-12-09 18:30 #
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Swec
Junior Member


Posts: 127
Registered: 08-09


http://pici.se/pictures/NduWtReTb.jpg

http://pici.se/pictures/OocGwgZmS.jpg

Just testing and not finished!!
From my first Serious map.

Count Linedef/vertices? :roll:

Old Post 11-12-09 18:43 #
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Snakes
Senior Member


Posts: 2399
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Well, here's the main area for Map02 of my new episode. Just completed it yesterday.

http://i146.photobucket.com/albums/r246/exitmrhat/Screenshot_Doom_20091114_153448.png


And now here's what happens if you allow monsters to cross dropoffs on HR Map18!

http://i146.photobucket.com/albums/r246/exitmrhat/Screenshot_Doom_20091023_235408.png

Revenants aren't nearly as intimidating if they look like they're giving each other shoulder-rides.

Old Post 11-15-09 05:06 #
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ArmouredBlood
Senior Member


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Heh, it's the revenant pyramid x) Your map shot looks nice.

Old Post 11-15-09 05:19 #
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Ultraboy94
Member


Posts: 481
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the map looks great. now try to get a revenant to give a mancubus a shoulder ride :)

Old Post 11-15-09 05:21 #
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darkreaver
Senior Member


Posts: 1943
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Revenant partay!

Swec: I really liked that area!

Old Post 11-15-09 06:17 #
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arrrgh
Member


Posts: 409
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http://i35.tinypic.com/5l6qh4.png
Just something I'm experimenting with. Ignore the garbage around the pistol, I'm lazy

Old Post 11-15-09 11:45 #
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Mithral_Demon
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arrrgh said:
http://i35.tinypic.com/5l6qh4.png
Just something I'm experimenting with. Ignore the garbage around the pistol, I'm lazy



Looks exactly like E1M1's secret passage to the Blue armor. o.o;

Old Post 11-15-09 17:21 #
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Vermil
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It's the sprites ;)

Old Post 11-15-09 17:43 #
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Super Jamie
Forum Staple


Posts: 2722
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The Doom bestiary according to my girlfriend.

http://i113.photobucket.com/albums/n232/superjamiedotnet/doom/fran-monsters-roar.png

Old Post 11-17-09 05:12 #
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TheeXile
Haha owned


Posts: 633
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Bank should take notes.

Old Post 11-17-09 05:37 #
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arrrgh
Member


Posts: 409
Registered: 04-09


THAT BIG HEAD THING

Old Post 11-17-09 06:01 #
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Snakes
Senior Member


Posts: 2399
Registered: 09-09


Heh... she gave naked man a penis. And he's the only one smiling.

What the hell is he up to?

Old Post 11-17-09 06:11 #
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arrrgh
Member


Posts: 409
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The real reason zombies are so angry is because they have no weiner.

Old Post 11-17-09 07:11 #
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GreyGhost
I have a custom title now!


Posts: 8861
Registered: 01-08



Super Jamie's girlfriend said:

BOOB MONSTER

ROFL!

Old Post 11-17-09 10:31 #
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Kyka
Loser


Posts: 1861
Registered: 06-08


I WANT TO BE A SUNBURNT COW MAN.



Man. Other sort of man. rofl. Dude these names are just gold.





Also, there are some great ideas for some new beastiary monsters here.

Last edited by Kyka on 11-17-09 at 15:07

Old Post 11-17-09 15:02 #
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scalliano
This door is opened elsewhere...


Posts: 1216
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You would be cranky too if someone had replaced your left arm with a cannon...

Old Post 11-18-09 00:01 #
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