Kaiser
Doom64 Guru

Posts: 2782
Registered: 08-00 |
Update again, Svstrife is no longer beta and has finally entered version 1.0. It can now run though the entire strife game without any problems (so far)
Here are the updates-
September 10, 2005
===============================
-Mouselook and looking finally implented
-MBF dogs replaced with rebel allies
-Punch/dagger updated
-Slideshows (during Macil's speech on maps 7 and 10) implented
-New savegame directory structure
-Map07/Map10 glitch fixed
-Map02/post prgrammer sky bug fixed
-Remaining missing linedef types implented
-Overlapping hud message fixed
-Menus updated and replaced doom patches
-MBF dogs/allies respawn when killed
-Added 'JIMMY' cheat (spawns all keys in front of the player rather than just give it to him)
-Fixed dropping dengin ore from inventory bug
-Falling damage is more severe
-Missing animated textures/flats added
-Removed some unused lumps from the svstrife wad
For the MBF dogs, they are replaced with Rebel allies. When killed, they respawn in a few minutes.
Here's yet another stupid screenshot of allies in action
http://img400.imageshack.us/img400/6396/mbfdogs9sb.png
since Svstrife is done, its now open to additional features and options. If there is anything you think could help improve svstrife, let me know via email. Enjoy.
|