deathbringer
Post invalidated by first word being "uhhh"
Posts: 3497
Registered: 04-02 |
uhhhhhhhhh
The main rid file for the full version is sort of...huge **,around 35 megs...
the main problem is that the colours are screwed up,like a palette error,but there isnt a palette.dat file inside so i cant do what you do with shadow warrior. Also the sprites arent in the .rid file,i think they might be in the sprites.rim file,as well as the maps...ooh well,i'll just have to make my own sprites i guess,not steal them... **
ooh,i did spot this in the level editor manual just now-this is probably the cause of the palette screwups-eradicator has 4 different ones..
g) Select New Palette
-There are particular palettes in Eradicator. If, for instance,
you place a Defense Base texture in a Factory palette, the
textures will not look as originally intended. You CAN do it,
but it will look odd. Here are the palettes you can choose
from:
Defbase = Defense Base Levels
Factory = Factory Levels
Lab = Biolab Levels
Core = Not used
MenuPal = Main Menu Palette
It should be readily apparent which textures work in which
palette. Once you change palettes, try scrolling through all
of the textures and you'll see some strange changes.
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COUGHED ON FIRE!!
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