Quasar
Moderator

Posts: 4615
Registered: 08-00 |
You left out BOOM, which is very important. BOOM was based on Chi Hoang's DOS Doom, and was hybridized with the real DOS DOOM.EXE source code, which was secretly released to the BOOM team by John Carmack (we did not know this until about 3 years ago when Lee Killough revealed it in one of his farewell messages).
Ports descended from BOOM include MBF, prboom, GLBoom, and a few others which are lesser known.
SMMU, by Simon Howard (aka fraggle), is descended from MBF. The final version of SMMU is v3.30.
The Eternity Engine, my port, is descended from SMMU v3.21 with some code from v3.30.
In case you're interested, here is a complete history of all public Eternity Engine releases to date:
code:
official releases
public beta -- 3.29 public beta 1 01/08/01
public beta -- 3.29 public beta 2 01/09/01
public beta -- 3.29 public beta 3 05/10/01
public beta -- 3.29 public beta 4 06/30/01
development beta -- 3.29 dev beta 5 10/02/01
final v3.29 release -- 3.29 gamma 07/04/02
public beta -- 3.31 public beta 1 09/11/02
public beta -- 3.31 public beta 2 03/05/03
auxilliary releases
Caverns of Darkness -- 3.29 dev beta 5 joel-2 04/24/02
3.31 public beta 3, with functional EDF capabilities, will be out VERY soon ;)
|