Thehappycommunist Posted November 24, 2003 what do you think about strife operating on a port? 0 Share this post Link to post
DooMBoy Posted November 24, 2003 I think that's pretty cool and all, but you could at least have spelled heh correctly. Heh. 0 Share this post Link to post
Grazza Posted November 24, 2003 Given an appropriate title and moved to Source Ports. 0 Share this post Link to post
Vile Posted November 24, 2003 The best chance is with zdoom. According to a thread on zdoom's forums, someone got in touch with Rogue about the source code and apparently it's gone forever, lost when Rogue sold off their office equipment (see thread here: http://forum.zdoom.org/viewtopic.php?t=1170&start=0). At the moment zdoom support lets you look around and play with a good majority of the weapons (cheating to get them, that is) but that's about it... it's a long ways off. :( The good thing is that efforts are being made, so maybe it'll happen eventually. 0 Share this post Link to post
sirjuddington Posted November 25, 2003 Apparently the next version of Vavoom will have the dialogue system implemented... 0 Share this post Link to post
Retox Posted November 25, 2003 Yep, dialog system is working fine (actually it already was, but it missed all items stuff), as well as new inventory system. Most weapons and some monsters also are working (actually they already did). I've implemented a lots of the new line specials, and now transition between maps also is working fine. 0 Share this post Link to post
chilvence Posted November 25, 2003 Hmm, but for some reason all the conversations only play the first loaded sample from voices.wad. I presumed that was fixed for the next version so I didnt say anything. 0 Share this post Link to post
toxicfluff Posted December 9, 2003 Retox said:Yep, dialog system is working fine (actually it already was, but it missed all items stuff), as well as new inventory system. Most weapons and some monsters also are working (actually they already did). I've implemented a lots of the new line specials, and now transition between maps also is working fine. Awesome!!! 0 Share this post Link to post