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Executor666
GOATSE LINKS ARE GREAT!


Posts: 229
Registered: 06-01


To prove my point:

http://www2.planetdescent.com/cdc/p...us/HARRISON.jpg

Level 3 of Requiem (level by Iikka Keranen) in ZDOOM GL.

Old Post 08-24-01 13:48 #
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Executor666
GOATSE LINKS ARE GREAT!


Posts: 229
Registered: 06-01


Can you say "wow"?

I accidentally showed the surrounding area of the screen (DOOM GL is not fullscreen)

Old Post 08-24-01 13:51 #
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Liam
the Bard formerly known as the Bard


Posts: 4018
Registered: 08-00


<sarcasm>OMG! MD2 MODELS! WHEN DID THOSE COME OUT? OH MAN THAT'S SO FREAKING COOL!</sarcasm>

Old Post 08-24-01 23:29 #
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Executor666
GOATSE LINKS ARE GREAT!


Posts: 229
Registered: 06-01


I guess you must be one of those purists who hate source ports and play DOOM v0.99...

Old Post 08-25-01 18:23 #
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Lüt
Administrator


Posts: 9170
Registered: 05-00


Bah, I hate those MD2s :|

I'd love them if they looked and functioned like the original sprite versions, but the makers barely got the proportions and looks right, let alone the animations, and the super-low polycount.

Old Post 08-28-01 14:22 #
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Duker900
You don't see me


Posts: 284
Registered: 05-00


why are they using ugly ass md2 instead of md3 or half-life .mdl md2's look like shit no matter what game they are from

Old Post 08-29-01 05:08 #
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deathz0r
Bitch fuckin' stole me chaingun!


Posts: 3617
Registered: 01-01



Can you say "wow"?
no.

Old Post 08-30-01 11:23 #
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sirjuddington
Slade doesn't mean what it used to


Posts: 1405
Registered: 05-00


I agree they do need some work, but IMO they're still better than sprites. The vertices lighting on md2s in ZDoomGL makes them look a bit better, though. The imp md2 is the coolest!

Old Post 08-31-01 13:57 #
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