esselfortium
Senior Member

Posts: 1818
Registered: 01-02 |
Has PrBoom's bizarre translucency bug ever been noticed before? At first I thought I had somehow confused it with the tranmaps in my own level, but I loaded up Phobos: Anomaly Reborn and looked around for some glass windows just to check, and sure enough they had the same problem.
Two example screenshots taken from e1m5 of PAR.wad:
http://sl4.poned.com/screens/prboom...2008_125901.png
http://sl4.poned.com/screens/prboom...2008_125905.png
Lines using custom tranmaps, especially unusual manually-created ones (additive blending, masking, etc.) have varying results, but tend to be on the more completely bizarre end of the spectrum.
It's fixed in PrBoom-Plus, but it's a shame that some Boom-compatible wads are effectively broken in PrBoom as a result of this. :\
EDIT: I see this was noticed and fixed a few pages back, but unless I'm missing something, PrBoom hasn't had any releases since November 2006...
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Last edited by esselfortium on 09-14-08 at 19:17
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