myk
volveré y seré millones

Posts: 14423
Registered: 04-02 |
Bad Sector said:
No it's not the same. If one gets a copy of DOOM "somewhere anonymously" (i suppose that you mean "pirated") then he is violating the license. This is not the case in letting people play levels with shareware wads.
You can say this because you're taking a crap on the "no shareware wads" request, which, in regards to wads, along with the combined wad text files people have written, is fundamental in respect to determining the "copyright" of wads. The DOOM community functions within itself, not in court, and these documents are quite valuable to the involved users and designers. They define the status of wads as creations. Coders messing with the "lock" are disregarding the "original" wad text file. That wrong. The open source idea is to have the sources available in order to make any modification you believe that it's worth doing it (either for you personally, either for everybody) and having the sources available to anyone.
Open source projects exist within the world; projects made disregarding and deliberately infringing upon other circles or copyrights damage the license's value. I don't know any project that died after went opensource and if there is any one, that's because of it's maintainer(s) and not because of the fact that it went opensource and someone used the code in a way that someone (or some others) disliked. The source code is available in order to be used in ANY way one may like (as long as (s)he follows the license). Else it wouldn't be an opensource project.
As I said, the misuse brings dislike for the license, which is in turn disregarded or bastardized even more as a result. When one makes a project open source, he knows (or should know) what the side effects could be. John Carmack is a smart person and i don't believe that he didn't knew that someone may remove this lock.
He made it open source in order to help out with some community issues. Yet, even then, no one involved was forced to re-release their engines under the GPL; goodwill on their part made them trust this decision and thus followed suite and GPLed their engines. The same kind of goodwill that makes non-lame coders keep the requested lock on the sources/binaries, for a reason. There shouldn't be any shareware compatible wads. In many opensource projects, there are people who disagree with the decisions of other developers. You are a such case and this discussions leads nowhere. Sorry, but i'm not in a mood to continue this discussion, so i'm not gonna reply to this.
Wrong. Defining what's ethically correct in regards to DOOM engines and wads is quite relevant, notwithstanding your alienated "it's open source, I can remove the lock so I'll do it, so people can be lame if they like" mentality. Now if id gets bankrupted because i removed the shareware lock from the sources and consider me as being responsible for this, then may it be.
What a pointless, decontextualized comment.
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