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DarkknightXC
Junior Member


Posts: 121
Registered: 05-02


This release is a followup to 1.28, while development continues on 1.29. The changes are:
- Fix for crouching.
- Fix for finding patches in patch dir.
- Fix for brain shooter with no spawn spots.
- Fix for close combat attacks not being consistent with Doom.
- Support for non-power-of-two textures.
- Generic STEALTH monsters added to default DDFs (Things 4050->4061).
- Windows only: Changes to make engine run under Windows 95.
- Windows only: Minimum DirectX required is now version 3.
- Windows only: improved handling of ALT+TAB.

Old Post 07-07-04 18:19 #
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Bashe
Forum Staple


Posts: 2066
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So?

Old Post 07-07-04 18:57 #
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Dunbar
Official Lizardcommando Fanboy


Posts: 354
Registered: 06-03



Bashe said:
So?


So some people use EDGE and some don't. If you don't, or if you don't care at all, then please refrain from sarcastic or inflammatory remarks.

And on topic, this is good news to me as I am sorta working on a project using EDGE, and bugfixes would be a good thing for me to hear about.

Last edited by Dunbar on 07-07-04 at 19:12

Old Post 07-07-04 19:04 #
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Bashe
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Edge was cool for that EB wad...but that wad took 5 years to load...

I wish they would make EB Doom for other ports. That wad looks so sick.

Old Post 07-07-04 19:10 #
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Lobo
Forum Regular


Posts: 971
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New Edge Update! YAY!!

/me runs to download...

__________________
Official EDGE Forum.

Robotech: FirstGen TC / Edge Shell Launcher(ESL) Home page.

Old Post 07-07-04 21:02 #
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Lizardcommando
I'm a good person because I like dogs


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Yay. That's good to hear. Now how long before EDGE 1.29 is released?

Old Post 07-09-04 05:44 #
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DarkknightXC
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Posts: 121
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There is no set date for EDGE 1.29.

Old Post 07-09-04 07:36 #
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deathbringer
Post invalidated by first word being "uhhh"


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uhhhhh


wish they would make EB Doom for other ports


NO

Old Post 07-09-04 20:02 #
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