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Anarkavre
Mini-Member


Posts: 50
Registered: 03-02


I'm making a port based on BadDOOM. You can download it at the following link.

http://anarkavre.slipgate.org/PureDOOM.zip

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"Without curiosity and knowledge, the mind is a vast void. Without the mind, curiosity and knowledge are nonexistent."

Last edited by Anarkavre on 07-23-04 at 04:33

Old Post 07-11-04 21:45 #
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Kaiser
Doom64 Guru


Posts: 2672
Registered: 08-00


Hey cool another Doom port :D

Looking forward to its future releases.

Old Post 07-12-04 04:50 #
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Erp
Dumb


Posts: 196
Registered: 06-03


Is there some documentation for it somewhere? Standard command line arguments don't seem to work with it. I'll try it when I can get it fullscreen @ -width 1024.

Old Post 07-12-04 18:51 #
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Mogul
Senior Member


Posts: 1578
Registered: 01-01


Mouse auto-fire (holding down fire button) works on an inconsistent basis. How odd. :)

Old Post 07-13-04 15:35 #
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Ichor
The Mysterious Red Square


Posts: 6722
Registered: 07-02



mje said:
Mouse auto-fire (holding down fire button) works on an inconsistent basis. How odd. :)

Sounds like Hexen 2.

Old Post 07-13-04 15:37 #
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Quasar
Moderator


Posts: 4615
Registered: 08-00



Erp said:
Is there some documentation for it somewhere? Standard command line arguments don't seem to work with it. I'll try it when I can get it fullscreen @ -width 1024.
Last time I checked, "standard" DOOM didn't come with support for SVGA video modes, nor any -width command-line parameter.

Old Post 07-13-04 23:42 #
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sirjuddington
Slade doesn't mean what it used to


Posts: 1363
Registered: 05-00


I just get a 404...

Old Post 07-15-04 03:59 #
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Dron
Senior Member


Posts: 1186
Registered: 01-04



SlayeR said:
I just get a 404...
Me to

Old Post 07-15-04 05:05 #
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