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BlankMind
Warming Up


Posts: 17
Registered: 03-04


Are there other old FPS source ports? Doom/Heretic/Hexen have a lot, and now Randy is making a good work with Strife on ZDoom. Duke 3D and Quake have good ports too. But I'd like source ports for those games:

- Blood /Redneck Rampage (both uses Duke 3D code).
- Marathon 2 (this game is cool, the only problem is that mouse support sucks. I wonder if there is a port that "fix" it)
- Descent/Descent 2.
- Dark Forces (I'd like to play under Win XP).
- Wolf 3D.
- Blake Stone (uses Wolf 3D code).

All these games had their source codes released... If someone knows advanced ports for any of these games please tell me. Thanks.

Old Post 07-22-04 19:47 #
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DaniJ
Senior Member


Posts: 1740
Registered: 08-03


Blood has never and will never see the source released.

There's plenty of Wolf3D source ports though. Google is your friend.

Old Post 07-22-04 20:19 #
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yukib1t
Will DDR for food


Posts: 2160
Registered: 06-02


Rott has a few ports floating around, and Descent 1 and 2 do as well. I also know Wolf3d has some.

Old Post 07-22-04 20:28 #
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Mogul
Senior Member


Posts: 1578
Registered: 01-01


NewWolf is the only Wolf3d port worth looking into. It has openGL support, as well as support for high resolution textures.

Old Post 07-22-04 20:49 #
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Arioch
not arioch


Posts: 2731
Registered: 05-00


Dark Forces will never see a source port.

Some people have reported success in running it under XP, it's a matter of having decent sound emulation and VESA support in your video card drivers.

http://darkforces.jediknight.net/

this is probably a nice project to wait for though

Old Post 07-22-04 21:22 #
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HWGuy
Member


Posts: 257
Registered: 08-02


Aleph One is the source port for Marathon 2.

http://source.bungie.org/

Old Post 07-22-04 22:18 #
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david_a


Posts: 1350
Registered: 09-02



Arioch said:
Dark Forces will never see a source port.


Is this something official, or just extrapolated from LucasArt's behavior with SCUMM? Just curious.

Old Post 07-22-04 22:39 #
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Mogul
Senior Member


Posts: 1578
Registered: 01-01



Arioch said:
Dark Forces will never see a source port.

Some people have reported success in running it under XP, it's a matter of having decent sound emulation and VESA support in your video card drivers.

http://darkforces.jediknight.net/

this is probably a nice project to wait for though



Wow, the last time I looked at that project must've been two years ago! And it's for Academy instead of Jedi Outcast now. Neat.

Old Post 07-22-04 22:39 #
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BlankMind
Warming Up


Posts: 17
Registered: 03-04



DaniJ said:
Blood has never and will never see the source released.


Why? They've lost the code like the Strife Team?

Old Post 07-22-04 22:47 #
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WildWeasel
Resident Castlevania Super-Fanboy


Posts: 2587
Registered: 07-03



BlankMind said:


Why? They've lost the code like the Strife Team?


Because GT Interactive owns the rights to the source code. No amount of petitioning, badgering, threatening, or bribing will get GT to release any of its stuff for free - even though they're pretty much dead by now.

Old Post 07-23-04 00:49 #
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Crisis King
Mini-Member


Posts: 62
Registered: 07-04


Everyone proabably knows this one, but hey...

Duke 3D
http://jonof.edgenetwork.org/buildport/duke3d/

Old Post 07-23-04 01:59 #
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Danarchy
YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!


Posts: 15855
Registered: 01-01


I have a Descent II sourceport, but I forget what it's called.

Old Post 07-23-04 02:22 #
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