LogicDeLuxe
Member
Posts: 628
Registered: 08-03 |
You don't know Duke3D that well, don't you? The fact that you aren't allowed to see stacked sectors does not mean that you can't do true 3d bridges. There is no need to build a brige of several sectors. In fact, there support for flat sprite in build which lets you place them anywhere and let you even walk on it. They can be find in pretty every map in Duke3D. Look at the bridge at the exit in the first map for example!
Unfortunately, ZDoom currently doesn't even support floor decals, and probably won't that soon either.
Even I would like to see any Build features in ZDoom, I see no point in doing a Duke TC.
Another neat feature in Build is the ability to morph the environment (ie. changing the shape of sectors), thanks to the absent of BSP, where ZDoom merely has Polyobjs for this purpose which are painly limited.
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