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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports

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Thread Thread Starter Replies Views Last Post Reverse Sort Order
WTF Exclamation marks etc Skorge 3 219
HELP Risen3d Error SqueakyTuna 3 203
HELP Problem with my Skulltag Baron O' Hell 5 397
HELP bots warriordoomer 8 461
DUMB Detecting bridges rpeter 4 207
HELP doomsday doom warriordoomer 5 372
HELP Antivirus and ZDoom conflicts Impie 13 334
DUMB DelphiDoom-GL alpha version, please test jval 13 528
TECHIE Textual Map Format: Non-Democratic Discussion ( 1 2 ) Quasar 51 1628
DUMB Skulltag [command for console mode] Mithral_Demon 1 226
DUMB DsDoom Music MrDoomMaster 4 523
QUESTION models for GZDoom Flynn Taggart 2 463
TECHIE Skyboxes and fence-like texture prob Flynn Taggart 1 141
DUMB Skulltag for Heretic Necros20 1 172
DUMB ClosedZDoom 2.2.0 has been released Kappes Buur 1 270
DUMB Doom Legacy old version? Enjay 15 405
DUMB high res texture pack in GZDoom problems ellmo 4 491
QUESTION Doomsday risen3D question DoomKn1ght 3 377
DUMB does skulltag 97d will need bigger system requirements [tm]simon 3 234
DUMB OpenGL ... (ZDoom) Mithral_Demon 23 709
DUMB enable extra stuff in gzdoom kooltore 9 361
DUMB No sky in GZdoom Hellbent 3 254
DUMB (DUMB DUMB DUMB) XP Wont Run ANY Doom Port WTF? cycloid 3 311
QUESTION What source port do you most commonly use? ( 1 2 3 4 ... Last page ) Hobbs 142 6190
TECHIE Whacked2 and BEX files jsinclair 0 140
TECHIE Risen3D engine TheAdmantArchvile 2 348
RANT Nice work with GZDoom, too bad I can't play my wads bryant robinson 4 336
LOOK AT ME At The Gates of Doom: A Brief History of Doom Ports Cloud109 10 449
DUMB GZDoom problem joker 1 219
INFO DelphiDoom ver 0.8.4.317 ( 1 2 ) jval 34 1707
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