Bastet Furry
THE WERELION

Posts: 896
Registered: 09-02 |
It would be a nice new feature to move the texture of floor and ceiling around, like setting the offset of a wall texture.
My idea would be creating a thing called "texture mover" and have it 2 variables, xoffset and yoffset.
It came to my mind as you have to build teleporters to the grid and not like you want if you want to use the GATE* textures.
Another nifty feature would be stretching of textures, but for that we would need another map format. Maybee switching to build's .map?
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