Grazza
omg lolcano

Posts: 9663
Registered: 07-02 |
entryway said:
Where can I get demos which desync in prboom 2.2.6? (not monster_avoid_hazards desyncs)
One more, as mentioned in my post here: Teeth-32 (on Teeth). Edit: also all demos on STRAIN map07, because the exit doesn't work.
If you're looking for more things to add as options in Prboom-plus, then one possibility is to make it more forgiving of tag errors. There have been quite a lot of maps released in the last couple of years with such errors, presumably due to them only being tested in Zdoom (although intended to be for Doom(2).exe, limit-removing or Boom-compatible). I'm not 100% sure it is a good idea to add in this compatibility option, but it would make these maps playable (or playable as the author intended). Examples include excorpse, tremor, hellcore (map01 and maybe others too) and I think dmdjm02 too. There's also Cchest2 map24, though the issue there wasn't tags, but a switch that couldn't be pressed because it was behind a scrolling texture.
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