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exp(x)


Posts: 2282
Registered: 04-04


I just installed ubuntu amd64 on my desktop, and I'm wondering how to get music to work. I installed the timidity and timidity-patches packages like it says on the prboom webpage, but that didn't help. Any suggestions?

Old Post 09-08-05 21:29 #
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myk
volveré y seré millones


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Did the web page tell you to place timidity.cfg in the PrBoom directory and then edit the line in it pointing to the GUS Patches directory?

Old Post 09-08-05 21:39 #
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exp(x)


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No, it didn't. So I copied timidity.cfg to ~/.prboom/ and edited the dir to be /usr/share/timidity/patches/ but it still isn't working.

Old Post 09-08-05 21:57 #
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myk
volveré y seré millones


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Does TiMidity play stuff on the system independently? What is the music_card setting on prboom.cfg?

Old Post 09-08-05 22:16 #
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exp(x)


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I was able to get timidity to work by itself after editing the cfg, but now prboom just starts up with a blank screen and I have to CTRL+ALT+Backspace to kill it.

Here are the sound settings from my prboom.cfg

code:
# Sound settings sound_card -1 music_card -1 pitched_sounds 0 samplerate 22050 sfx_volume 15 music_volume 15 mus_pause_opt 2 sounddev "/dev/dsp" snd_channels 8

Last edited by exp(x) on 09-08-05 at 23:18

Old Post 09-08-05 22:37 #
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myk
volveré y seré millones


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Hmm, weird, maybe they both need to somehow refer to the same timidity.cfg?

Old Post 09-08-05 23:32 #
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exp(x)


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Here is my console log. I don't see what's causing the music to shut down.

code:
prboom v2.2.6 (http://prboom.sourceforge.net/) Z_Init : Allocated 8064Kb zone memory found /usr/share/games/doom/doom2.wad IWAD found: /usr/share/games/doom/doom2.wad PrBoom (built Nov 1 2004), playing: DOOM 2: Hell on Earth PrBoom is released under the GNU General Public license v2.0. You are welcome to redistribute it under certain conditions. It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details. M_LoadDefaults: Load system defaults. default file: /home/admin/.prboom/prboom.cfg I_SetRes: Using resolution 320x200 V_Init: allocate screens. found /usr/share/games/doom/prboom.wad D_InitNetGame: Checking for network game. W_Init: Init WADfiles. adding /usr/share/games/doom/doom2.wad adding /usr/share/games/doom/prboom.wad M_Init: Init miscellaneous info. R_Init: Init DOOM refresh daemon - R_LoadTrigTables: Endianness...ok. R_InitData: Textures Flats Sprites R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables P_Init: Init Playloop state. I_Init: Setting up machine state. I_InitSound: configured audio device with 1024 samples/slice I_InitSound: sound module ready S_Init: Setting up sound. S_Init: default sfx volume 15 HU_Init: Setting up heads up display. I_InitGraphics: 320x200 I_UpdateVideoMode: 320x200 (fullscreen) I_UpdateVideoMode: 0xe0000000, SDL buffer, direct access ST_Init: Init status bar. I_ShutdownMusic: removing /tmp/prboom-music-LOmddb I_ShutdownSound:


EDIT: I can at least get to the title screen and menu when I run it in windowed mode, but as soon as I try to start a game or if the demo loads, it stops working. Also, the music sounds horrible at the title.

EDIT2: I don't think it's a mixer issue because I can listen to midis with timidity and play wavs or mp3s at the same time with no problem.

Last edited by exp(x) on 09-09-05 at 08:14

Old Post 09-09-05 07:19 #
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ducon
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Did you install the sound fonts (freepats)?

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Old Post 09-09-05 16:57 #
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exp(x)


Posts: 2282
Registered: 04-04


Yes, in fact, I have two sound packs and neither work in prboom even though they work with timidity. I'm thinking this is somehow related to the fact that I'm running on x86_64. I'm probably going to set up a 32-bit chroot so I can get wine and other things (hopefully this, too) running properly. Thank you for all your help, myk.

Last edited by exp(x) on 09-09-05 at 18:27

Old Post 09-09-05 18:18 #
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exp(x)


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The 32-bit chroot installation of prboom worked perfectly. Now if only I can get wine to run skulltag.

Old Post 09-12-05 08:24 #
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