exp(x)

Posts: 2282
Registered: 04-04 |
Here is my console log. I don't see what's causing the music to shut down.
code: prboom v2.2.6 (http://prboom.sourceforge.net/)
Z_Init : Allocated 8064Kb zone memory
found /usr/share/games/doom/doom2.wad
IWAD found: /usr/share/games/doom/doom2.wad
PrBoom (built Nov 1 2004), playing: DOOM 2: Hell on Earth
PrBoom is released under the GNU General Public license v2.0.
You are welcome to redistribute it under certain conditions.
It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
M_LoadDefaults: Load system defaults.
default file: /home/admin/.prboom/prboom.cfg
I_SetRes: Using resolution 320x200
V_Init: allocate screens.
found /usr/share/games/doom/prboom.wad
D_InitNetGame: Checking for network game.
W_Init: Init WADfiles.
adding /usr/share/games/doom/doom2.wad
adding /usr/share/games/doom/prboom.wad
M_Init: Init miscellaneous info.
R_Init: Init DOOM refresh daemon -
R_LoadTrigTables: Endianness...ok.
R_InitData: Textures Flats Sprites
R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables
P_Init: Init Playloop state.
I_Init: Setting up machine state.
I_InitSound: configured audio device with 1024 samples/slice
I_InitSound: sound module ready
S_Init: Setting up sound.
S_Init: default sfx volume 15
HU_Init: Setting up heads up display.
I_InitGraphics: 320x200
I_UpdateVideoMode: 320x200 (fullscreen)
I_UpdateVideoMode: 0xe0000000, SDL buffer, direct access
ST_Init: Init status bar.
I_ShutdownMusic: removing /tmp/prboom-music-LOmddb
I_ShutdownSound:
EDIT: I can at least get to the title screen and menu when I run it in windowed mode, but as soon as I try to start a game or if the demo loads, it stops working. Also, the music sounds horrible at the title.
EDIT2: I don't think it's a mixer issue because I can listen to midis with timidity and play wavs or mp3s at the same time with no problem.
Last edited by exp(x) on 09-09-05 at 08:14
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