Graf Zahl
Forum Legend
Posts: 4046
Registered: 01-03 |
PrBoom says this (and Eternity, too):
code:
static const char *deh_sfxinfo[] = // CPhipps - static const*
{
"Offset", // pointer to a name string, changed in text
"Zero/One", // .singularity (int, one at a time flag)
"Value", // .priority
"Zero 1", // .link (sfxinfo_t*) referenced sound if linked
"Zero 2", // .pitch
"Zero 3", // .volume
"Zero 4", // .data (SAMPLE*) sound data
"Neg. One 1", // .usefulness
"Neg. One 2" // .lumpnum
};
I haven't seen a single patch that manipulates this though (it it even makes sense.)
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