entryway
Forum Staple
Posts: 2587
Registered: 01-04 |
DaniJ said:
That can't be right entryway, it would practically predate the Doomsday project entirely. I know for a fact it was working up to a couple of years ago as I had to re-implement support myself due to engine architecture changes.
It does not work on my 4 years old 8800GTS and it did not work on my previous Radeon 9800PRO. At least with drivers I used.
From opengl.org:
Selected NVIDIA GPUs: NV1x (GeForce 256, GeForce2, GeForce4 MX, GeForce4 Go, Quadro, Quadro2), NV2x (GeForce3, GeForce4 Ti, Quadro DCC, Quadro4 XGL), and NV3x (GeForce FX 5xxxx, Quadro FX 1000/2000/3000).
NV3 (Riva 128) and NV4 (TNT, TNT2) GPUs and NV4x GPUs do NOT support this functionality (no hardware support). Future NVIDIA GPU designs will no longer support paletted textures.
S3 ProSavage, Savage 2000. 3Dfx Voodoo3, Voodoo5. 3Dlabs GLINT.
Yeah, S3 ProSavage and 3Dfx Voodoo3 support that shit. Cool! GLBoom-Plus was born when it already did not work.
Last edited by entryway on 11-20-10 at 01:14
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