myk
volveré y seré millones

Posts: 14423
Registered: 04-02 |
You made me get legacy 1.42 (timestamp April 18, '04) for Windows, and -skill 04 gives you Nightmare! mode, just like 1.32 beta 4 that I already had. The reason is that values 6-0 are taken as 5, and anything after the first digit is ignored. Make sure you're using the command line or a clean batch/shotcut to launch the game and type "legacy -warp 1 -skill 04".
Released source based engines essentially behave like Doom, except that they take 0 as 5+ instead of a separate (thingless) skill setting.
And if you're using the "spskill" console variable, values like 03 and 04 will be taken as 3 or 4, but you don't get fast monsters unless you add -fast or +fastmonsters 1 to the command line, or type fastmonsters 1 in the console or in a CFG your're loading. (Only ZDoom uses the Quake-like skill values, unlike I thought above.)
|