rfnagel
Junior Member
Posts: 107
Registered: 04-02 |
OK folks, here is a complete list of all of the command line parameters for SLIGE (Build 485). I've been meaning to type this up for quite some time now, as I really DETEST how jumbled up that Slige's readme file is.
FYI, some of these are not even documented in Slige's readme file, but are actually valid command line parameters that are contained in the source code (as well as the compiled EXE). 'Nuther words, this is ALL of 'em -:)
code:
SLIGE Build 485 Command Line Parameters
---------------------------------------
Slige [parameters] [File.wad] [parameters]
-? = Display help.
-arena = Create boss arena at end of last level.
-bimo = Use big monsters.
-bimo! = Use biggest monsters.
-biwe = Use big weapons.
-config [File.cfg] = Use alternate configuration file.
-cwad [File.wad] = Create texture PWAD containing only Slige custom graphics
with no levels.
-dm = Create optimized deathmatch level with four deathmatch
starts.
-doom = Create DOOM level (ExMx format).
-doom2 = Create DOOM 2 level (MAPxx format).
-e[n]m[n] = Create DOOM level (Episode[n]Mission[n]).
-gross = Create clean level with no "gross" items or textures
(same as "-nogross" and "-restrict C").
-levels [n] = Number of levels (DOOM: 1 to 27, Ultimate DOOM: 1 to 36,
DOOM 2: 1 to 32, Final DOOM: 1 to 35).
-macho [n] = Create harder "Hurt Me Plenty" and "Ultraviolence"
difficulty levels (1 to 100).
-map[n] = Create DOOM 2 level (MAP[nn]).
-minlight [n] = Minimum light level (1 to 256).
-music = Adds two note "D_DM2TTL" MUS format music lump to PWAD.
-nocustom = No Slige custom graphics (same as "-restrict I").
-nogross = Create clean level with no "gross" items or textures
(same as "-gross" and "-restrict C").
-noseclevels = No secret levels.
-nosemo = No secret monsters (do not place monsters in secret areas
of map).
-noslinfo = Do not add "SLINFO" lump to PWAD (contains Slige build
version and seed used to create PWAD).
-nulls = Include zero length index entries for derived lumps (what
the blockmap generator creates).
-outfile [File.wad] = Output filename (default filename is "Slige.out").
-restrict [012CI] = Restrict textures and monsters to only ones contained in
specific DOOM version (can be combined, see below).
-restrict 0 = Increase compatibility with DOOM versions prior to
v1.666.
-restrict 1 = Restrict textures and monsters to only ones contained in
DOOM.
-restrict 2 = Restrict textures and monsters to only ones contained in
DOOM 2.
-restrict 12 = Restrict textures and monsters to only ones contained in
both DOOM and DOOM 2.
-restrict C = Create clean level with no "gross" items or textures
(same as "-gross" and "-nogross").
-restrict I = No Slige custom graphics (same as "-nocustom").
-rooms [n] = Number of rooms (0 to 1081343).
-seed [n] = Random number seed (-2147483648 to 2147483647).
-v = Display verbose screen output.
-xsecret = Use "RED" texture secret level theme.
__________________
Rich „Weeds„ Nagel
www.richnagel.net... for yer music and such!
„Weeds„ SoundFonts for AWE32/AWE64/Audigy/SBLive/X-Fi/Timidity/XMPlay
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