DaniJ
Senior Member

Posts: 1740
Registered: 08-03 |
Huh? The renderer is mostly the same as Doomsday.
Not since 1.7.8 has it been the same. There are several problems I could mention that have been fixed since Doomsday & Boomsday parted company. Not to mention plenty of new features that yet further improve the graphics.
I agree with Scuba, filtering, gay coloured lighting, flares and whatever other eye candy gets thrown in just serves to ruin doom's original feel, in my opinion at least. I'm not trying to put down DaniJ and friend's efforts here, but it's really not my style :(
Well, you've obviously not tried in Doomsday in a while based on your comments.
Flitering, as in most GL ports can be turned off.
Coloured (sector) lighting, again is available in most (even software) ports.
Flares have been disabled by defualt for quite a few versions now as Doomsday has a new "realistic" halo mode instead.
Don't tell me to just turn these things off either, if i don't want them i'll use another port thanks. Anyway, let the flamewar commence :P.
Well that defies logic but what the hey ;)
The funny thing is that Doomsday makes customising the options so simple by way of the Doomsday Control Panel GUI but yet you can't be bothered to click a button.
HOWEVER. Doomsday IS all about improving the graphics/sound/experience so if your not interested in that then it makes sense to use another port.
Last edited by DaniJ on 01-18-06 at 22:08
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