Ouchface
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports > help with AV.exe
 
Author
All times are GMT. The time now is 02:02. Post New Thread    Post A Reply
shotgunmasacre2
Member


Posts: 340
Registered: 09-05


Umm...Av has this exe that has some of the otherparts to the game loaded with it. So, how do I get the program to work. I tried to drag AV on top of the exe, like I do with zdoom, but the program doesnt execute. What do I do, despite the fact that this is an old program and probably pointless.

Old Post 02-22-06 03:24 #
shotgunmasacre2 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
myk
volveré y seré millones


Posts: 14423
Registered: 04-02


It's Doom2 v1.9 with the DeHackEd patch applied and additional changes to the par times. Unless you're using DOS or Windows 9x/ME it's not going to work well. If you use any engine that supports DeHackEd with the patch (AV.DEH) you get the same deal (except those par times.)

And to make it work you have to do it through a command prompt, shortcut or batch from a directory containing DOOM2.WAD:

AV -FILE AV.WAD

(Older engines don't accept drag and drop for PWADs, and that's possible only with the newer ones like recent versions of ZDoom, PrBoom, etc.)

Old Post 02-22-06 09:50 #
myk is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Grazza
Super Moderator


Posts: 11451
Registered: 07-02



myk said:
Older engines don't accept drag and drop for PWADs, and that's possible only with the newer ones like recent versions of ZDoom, PrBoom, etc.
It's not such a new port feature. It was introduced in Boom 2.02, back in October 1998. It exists in all direct descendents of Boom 2.02, and any others that have added the feature (Eternity has added it relatively recently; it was in Zdoom 1.22, and probably earlier versions).

Old Post 02-22-06 20:12 #
Grazza is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
myk
volveré y seré millones


Posts: 14423
Registered: 04-02



Grazza said:
It was introduced in Boom 2.02, back in October 1998.
Heh, you're right. And one wouldn't have thought it available on a predominantly DOS based engine... but if I'm not mistaken, it's a relatively simple addition; that you can load wads without the -file parameter.

Old Post 02-22-06 23:21 #
myk is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
shotgunmasacre2
Member


Posts: 340
Registered: 09-05


You talk a lot about this -file parameter. I am wondering, can I load these files using a the command prompt console?

Old Post 02-23-06 04:35 #
shotgunmasacre2 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
myk
volveré y seré millones


Posts: 14423
Registered: 04-02



shotgunmasacre2 said:
You talk a lot about this -file parameter.
I admittedly have a -file parameter fetish.


I am wondering, can I load these files using a the command prompt console?
Correct; I mentioned that in my post above.

Old Post 02-23-06 10:15 #
myk is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 02:02. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Source Ports > help with AV.exe

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory