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DoomKn1ght
Mini-Member


Posts: 90
Registered: 10-07


Hello, I have made a vanilla compatible map with tricks
like transparent door , 3D bridges ,underwater etc.
and I cant play it in doomsday because I got a "sector segmentation violation" error and "runtime error 70" in risen3D.
Is there a way to play this map in one of these ports?
Without removing tricks of course.

Old Post 02-03-08 00:56 #
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myk
patron mod of ugly ducklings and black sheep


Posts: 10410
Registered: 04-02


Not that I know of (granted I don't use those engines much). Maybe the developers of the engines would like to hear about that as bug reports.

Old Post 02-03-08 01:41 #
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hawkwind
Member


Posts: 268
Registered: 04-04



DoomKn1ght said:
I cant play it "runtime error 70" in risen3D.


In my years being involved with R3D I cannot recall ever coming across that error message. The only way to track down the cause of this is for the Doomsday\R3D teams to look at the wad in question.

Maybe upload it to a filesharing site ?

UPDATE ...

This is a suggestion from Abbs regarding the runtime error ...

delete the launch/opts.r3d file ... this will reset the R3Dlauncher defaults.

or for QLaunch ..

Qlaunch - delete the Risen3D/launche.txt file.

Does this help ?

Last edited by hawkwind on 02-03-08 at 22:39

Old Post 02-03-08 03:44 #
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DaniJ
Forum Regular


Posts: 887
Registered: 08-03


I'll help you resolve the issue you are having with this map in Doomsday at the thread you started in our tech support forums: http://forums.newdoom.com/showthrea...8346#post528346

Old Post 02-04-08 22:34 #
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