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hawkwind
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Is there a way to get the fade and outsidefog MAPINFO definitions to work in OpenGL with GZdoom ?

Old Post 04-14-08 14:09 #
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Graf Zahl
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They work as in software mode. Just make sure that 'Enable depth fog' is on in the options menu.

Old Post 04-14-08 14:32 #
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hawkwind
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... shows how hard I looked ... :o

That works nicely ... thanks.

Old Post 04-15-08 08:12 #
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