Graf Zahl
Forum Legend
Posts: 4046
Registered: 01-03 |
Gez said:
On the other hand, the most likely scenario will be that Graf will implement GrafScript in GZDoom, and the GrafScript code with be GPL.
Should I do it I'll use a slightly modified GPL license so that linking it with ZDoom is possible.
Source release will be mandatory though (so yes, no Skulltag unless they change their position.)
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