BilboHicks
Member

Posts: 513
Registered: 11-07 |
gun_psycho said:
I tried out the "no infighting" mode yesterday, and I found that it makes those megawads much more challenging... though I'm not sure if the enemies are made immune to splash damage to other enemy rockets as well.
Yes, and it is a more competitive mode I think, since you dont lose all those damage points from infighting.
Hmmn, taking a look at the code, I dont think that it is possible that that splash damage can being doing any damage, unless the source monster of the damage was null, and the code always sends a source, it looks like.
Have you ever noticed a green 'Infighting Bonus' text on the HUD in this mode? If so, then something is definitely up.
Actually if you have ever seen a green 'Suicide Bonus', and the monster isnt a rocket carrying zombie who blew himself up, or a creature that was crushed by a ceiling, or killed by a barrel, something is definitely up there too. Note: You may see 'Suicide Bonus' come up, and it is valid, but happened out of view ;-)
Let me know if you see anything like this in non-infghting mode.
Last edited by BilboHicks on 03-11-10 at 20:39
|